ssg-estimator's People
ssg-estimator's Issues
what to do if user wants to change id on edit????
throw error on any form submit if name (id) is a duplicate
refactor all 'current' to be flag on project/component object
Save project owner when saving project.
handle multiple project owners
can't handle case of mixed raingarden in/outflow channel/pipe
ex: if one pipe, one channel inflow, c.inflowMaterials would need to be two different kinds of objects together
watch out for naming collisions in edit button ids
can have generic names e.g. 'front' 'back' that could be common across pages
display cistern summary, details (labor/materials)
save edited mulch zone to mulch zone object
remember current route and re-display it on page refresh
reduce lodash to just the utilized funcs
_.pick
remove all project.all -> load projects via ajax
get count for each cistern add on & calculate accordingly
handle mulch 'save' to project
rewrite updated table
include update to total volume/price
all component routes error on displayExisting if user navs without creating project
display first summary if existing cisterns on page load
unless previous state during this session
uber-summary for 'all cisterns'
Display saved projects based on ownership.
handle mulch zone delete
for section init functions: $('body').hide() then $('section').show()?
add creation date to all project nodes
Cistern labor calculations
- base labor
- inflow labor
- outflow labor
Load saved project from FB
refactor all nav functions to hide all, then show
create user-viewable error messages
calculate total prices for multiple cisterns
don't show mulch table header until some mulch
max inches not working on mulch form
prohibit navigating away from login page if not logged in
ensure duplicate project names aren't allowed
what if project name exists but current user doesn't have permission to view it?
prevent mulch form submit on 'enter'
refactor mulch editing logic to use mulch.current
How to display cistern materials detail?
Currently no individual $ amounts for pipe, hardware, paverbase, stones
deal with boolean/string in rg.merger
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