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nui's Issues

Siala Requested Changes/Enhancements

Pulled from Discord chat

  • Add weapons modification/coloring functionality
  • Add shield modification/coloring functionality
  • Modify loading notes to include instruction count change instructions
  • Add loading form or conversation to demo module
  • Check for player minor version to ensure they're running a game version that supports nui
  • Allow form to be collapsed
  • Add a custom filtering function that the module owner can modify to filter (blacklist/whitelist) specific models
  • Allow previous/next to skip over unequipable models, or, filter out unequipable models
  • Research tattoo models versus normal appearance models
  • Pair left/right parts in the part category listbox instead of all right/all left together
  • Explore using targeting mode to select an equipped item from the inventory window instead of using the dropdown at the top of the form
  • Add basic items to test module for users to use for modification
  • Suppress error message caused by closing data load form
  • Combine form loading sections and add "all types" option to combo
  • Allow previous/next to advance past first/last value
  • Add color selected indicator over color palette

Dye System

Dye System
What about a dye system that could be turned on or off. If turned on dyes are needed to change the color on an item? Once the dye is used it is removed from the players inventory. This would add more of an RP element to changing the color on armor and weapons as well as giving another thing for players to find, buy, sell, and create.

New Features

It would be nice if this could be limited to work with only the armor parts a character has on their character.

So if they have the Gladiator right shoulder pad then it would allow them to put that part on and take off the part it replaces and put that part into the characters inventory.

Maybe a player could find the Gladiator right shoulder pad it could be used for any race/sex or it might only be able to be used for races X, Y, and Z.

It would be nice if it could be limited to class, maybe take into account for light, medium, and heavy armor?

The idea would be to set these armor parts out in the world, on creatures, in chests, ruins and so on that players could find to sell, trade, or use on their own characters armor

So have it work like it does in other games when players find new armor parts, if it fits their race, or class, or level

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