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robloach

re-hoard-chailove's Issues

Replace breadth-first with A*

Currently, the game has no functionality of priority queues, which means that the intended A* algorithm is not there. The opponents currently use a breadth-first search.

Add way that user can set "language" variable

So far, the game has localization support of English, Spanish, and Esperanto depending on whether the global variable "language" is set to "eng", "spa", or "epo", respectively, properly setting the right text strings depending on the language.

However, there is no way of setting the "language" variable itself.

I am thinking of either:

  • a "language-select" screen that shows up at boot and has the player pick between different flags that represent different languages
  • (preferred) the game using the "Language" option in the "User" Settings in RetroArch (or any Libretro frontend that supports setting that option)

Localize the title logos

Despite this game having localization support of English, Spanish, and Esperanto, the title logo is currently in English. I need to make Spanish and Esperanto logos.

Game does not run

Trying to run the game leads to the following error popping up in Windows:

Microsoft Visual C++ Runtime Library

"This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information."

RetroArch then freezes and shuts down.

I suspect that there is a coding error somewhere.

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