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edukiz's Issues

Text to speech

Use t2s to speak a variable text.
Although this can be hardly defined as "Game", my son just loves t2s

Reverse Sound Record

Write Words Backwords -> Read Them and Press Record Button -> Play sound reversed

Random Game Button.

Add a button (e.g. in Header?) with a dice symbol.
When pressed one of all available Games is loaded

store configuration

store current level in game and rewards.

Would be cool if the current game (like opened memory cards etc.) could survive a browser refresh.

Provide option to export and import the configuration.

Calculation Games

E.g.
2 Pictures side by side. Between them is a + sign.
Left Picture shows 3 Apples.
Right Picture shows 2 Apples.

In the middle of the screen is the = symbol.

On the lower screen part are 4 Possible answer Pictures:
No. 1 with 1 Apple
No. 2 with 5 Apples
No. 3 with 8 Apples
No. 4 with 2 Apples

Every picture should show the number as well.

Cache Sounds

Cache and preload Sounds somehow.
Browser caching isn't sufficient enough.
Tried to use workbox. But it seems not to work with .mp3 currently.

Color Games

All Games with letters can also be played with colors.
Add this to teach colors.

Touch Games

Sound is Playing:
Where is A?
-> n Characters are visible, but only 1 is correct and can successfully be pressed

drag and drop characters

Boxes which receive characters per drag and drop from screen bottom.
Characters on the bottom are scrambled.
With the final correct order a word is displayed.

Easier Version:
Just drag and drop e.g. an A to an A

Explain "Game"

All Characters are displayed. (This Time even a scrollbar might be OK).
After pressing the character the sound will be played.

  1. Press: "Z"
  2. press: "Z like Zebra"
  3. press: "the phone of Z is dsss"

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