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An Open-Source, node based image generation pipeline with included GUI
Update method is not being triggered on node, possibly need an init()
method, or re-do the way image load nodes get images.
Copy (ctrl c) should copy node serialization string to clipboard for currently selected nodes, paste should parse text held in clipboard.
Ideally will be click + drag with selection box, as well as ctrl+click to select / deselect
Should preview the nodes and allow drag / drop to node pane
The program is currently broken somehow, not sure exactly why it's broken. Keep getting NotLinkedExceptions, meaning the link methods are failing. GUI is also acting weird.
Terribly laid out buttons, this should be easy enough to fix since fxml is a thing, but having a better button layout will help new users find their way around
At the moment, dragging a node "snaps" the node to the location of the mouse if the mouse did not start at (0,0) relative to the node in question. An offset should be added to make dragging better.
When layout is loaded, links / lines are not in their proper position, and links are in the wrong location. Fix will likely just be calling the update position method at the correct time.
Export will include:
Resolution
File output location
Render as image sequence or gif
Possible post-processing effects
Basically save / save as behaviour, if the file has been saved already simply overwrite, if it's a new file then prompt for file location
If any link on any node is not linked, saving will not work. Simple fix, just replace the exception thrown with some handling code that just continues without saving the given link.
Currently image nodes are passed images on new instance. This should be changed so that they take in a String from the user, and loads the image as needed.
Relocate save / load / export buttons to a menu bar and add shortcuts (ctrl s, ctrl o etc)
Some components are currently not styled, make these match the theme.
A lot of the code is already done, but full javadoc needs to be implemented for ALL classes.
Ideally a colour picker should be used to select the colours in a given gradient. Failing this, temporary solution can just be RGB values for each colour.
Only if there are unsaved changes to the current file
Currently node list reads out nodes according to their full package name, use INode.getName instead for a more human readable format.
Preferably a progress bar under the image to show render status, may need some re-writing of the rendering code but nothing too bad.
Current file saving works by just outputting to the clipboard / a text field in the program. The program should have proper save / load behavior, saving files to a .prim format and loading them from a proper file menu.
This must be fixed before public release, since it will not be run from an IDE.
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