Git Product home page Git Product logo

botwunpacker's Introduction

Change Log

Version 1.1:
-Added support to adjust files that need a fixed data offset (add padding)
-Various tweaks for user experience.

Version 1.2:
-Added Extract All to mass extract SARC types (does not support Yaz0 yet)
-Added simple Open Root Folder button
-Added placeholder button for Compare and Build Pack

Version 1.3:
-Added Auto Yaz0 Decoding!
-Cleaned up unused code and adjusted for readability

Version 1.4:
-Added Compile All to Extract All process to combine common folders from other SARC sources

Version 1.5:
-Bugfix Auto Yaz0 decode first pass for encoded SARC data, falsely handling inital Yaz0 encoded files while checked on

Version 1.6:
-Added Yaz0 Encoding! Which currently abides by most rules for Nintendo's algorithem.

Version 1.7:
-Added Compare and Build which only mirrored the additional padding

Version 1.8:
-Fixed huge performance issue (Concatenation of arrays)
-Fixed Yaz0 calculation for copy positioning when it reached true max value
-Fixed operation logic for encoding/decoding
-Fixed Compare and Build operation logic -Added Compare and Build to spoof original file size
-Added Compare and Build to compare file-to-file, but not allow building
-Added Padding Editor for special cases
-Added some necessary prompts
-Removed some unecessary prompts
-Adjusted UI changes to improve User-Friendliness, even though it's kinda bad still.

BotW Unpacker

Purpose:
-Extract and Build PACK/SARC files in a convenient environment

Operation:
-Set a default path of your workspace to make your life easier
-Extract PACK files (BotW origin, SARC big endian)
-ReBuild PACK files (BotW origin, SARC big endian)

Features:
-General Extract, Build, Decode, and Encode
-Auto Yaz0 Decode
-Extract all Pack Files in one go to seperate folders or compile all to one
-Build with a fixed data start offset (Add padding)
-Compare and build, spoof file size and padding from the original
-Padding Editor, change the extra padding Nintendo put in for special cases

Credits

Made by Shadsterwolf
Uwizard code SARC.cs heavily modified (and mostly commented!)
Decode based off of thakis's and shevious's code, recoded in C#
Encode was re-researched and programmed by myself!

botwunpacker's People

Contributors

shadsterwolf avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.