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License: MIT License
This project forked from pantheon-systems/example-wordpress-composer
License: MIT License
The project requires version ^3.1.0
of the vlucas/phpdotenv
package which is unsupported by what appears to be the unmaintained philippbaschke/acf-pro-installer
.
This needs to be investigated more. Feels like Pantheons composer example as lagging behind Bedrock.
The short term solution is to downgrade the vlucas/phpdotenv
version to ^2.6
. Bedrock currently relies on ^4.1.5
of vlucas/phpdotenv
.
Include the whoops plugin by default. This requires modifying the wp-config.php
to include the necessary environment variables.
WP_DEBUG=true
WP_DEBUG_DISPLAY=true
The WP_DEBUG_DISPLAY
constant will need defined here:
example-wordpress-composer/web/wp-config.php
Lines 73 to 77 in 1f26f91
The Lando Pantheon recipe does create a PANTHEON_ENVIRONMENT
variables. Which is why the wp-config.php
needs updated. Locally the config creates the constants based on it being a Pantheon Environment which equals lando
.
example-wordpress-composer/web/wp-config.php
Line 102 in 1f26f91
add bedrock-autoloader.php
to mu-plugins
directory
<?php
/**
* Plugin Name: Bedrock Autoloader
* Plugin URI: https://github.com/roots/bedrock/
* Description: An autoloader that enables standard plugins to be required just like must-use plugins. The autoloaded plugins are included during mu-plugin loading. An asterisk (*) next to the name of the plugin designates the plugins that have been autoloaded.
* Version: 1.0.0
* Author: Roots
* Author URI: https://roots.io/
* License: MIT License
*/
namespace Roots\Bedrock;
if (!is_blog_installed()) {
return;
}
/**
* Class Autoloader
* @package Roots\Bedrock
* @author Roots
* @link https://roots.io/
*/
class Autoloader
{
/** @var static Singleton instance */
private static $instance;
/** @var array Store Autoloader cache and site option */
private $cache;
/** @var array Autoloaded plugins */
private $autoPlugins;
/** @var array Autoloaded mu-plugins */
private $muPlugins;
/** @var int Number of plugins */
private $count;
/** @var array Newly activated plugins */
private $activated;
/** @var string Relative path to the mu-plugins dir */
private $relativePath;
/**
* Create singleton, populate vars, and set WordPress hooks
*/
public function __construct()
{
if (isset(self::$instance)) {
return;
}
self::$instance = $this;
$this->relativePath = '/../' . basename(__DIR__);
if (is_admin()) {
add_filter('show_advanced_plugins', [$this, 'showInAdmin'], 0, 2);
}
$this->loadPlugins();
}
/**
* Run some checks then autoload our plugins.
*/
public function loadPlugins()
{
$this->checkCache();
$this->validatePlugins();
$this->countPlugins();
array_map(static function () {
include_once WPMU_PLUGIN_DIR . '/' . func_get_args()[0];
}, array_keys($this->cache['plugins']));
$this->pluginHooks();
}
/**
* Filter show_advanced_plugins to display the autoloaded plugins.
* @param $show bool Whether to show the advanced plugins for the specified plugin type.
* @param $type string The plugin type, i.e., `mustuse` or `dropins`
* @return bool We return `false` to prevent WordPress from overriding our work
* {@internal We add the plugin details ourselves, so we return false to disable the filter.}
*/
public function showInAdmin($show, $type)
{
$screen = get_current_screen();
$current = is_multisite() ? 'plugins-network' : 'plugins';
if ($screen->base !== $current || $type !== 'mustuse' || !current_user_can('activate_plugins')) {
return $show;
}
$this->updateCache();
$this->autoPlugins = array_map(function ($auto_plugin) {
$auto_plugin['Name'] .= ' *';
return $auto_plugin;
}, $this->autoPlugins);
$GLOBALS['plugins']['mustuse'] = array_unique(array_merge($this->autoPlugins, $this->muPlugins), SORT_REGULAR);
return false;
}
/**
* This sets the cache or calls for an update
*/
private function checkCache()
{
$cache = get_site_option('bedrock_autoloader');
if ($cache === false || (isset($cache['plugins'], $cache['count']) && count($cache['plugins']) !== $cache['count'])) {
$this->updateCache();
return;
}
$this->cache = $cache;
}
/**
* Get the plugins and mu-plugins from the mu-plugin path and remove duplicates.
* Check cache against current plugins for newly activated plugins.
* After that, we can update the cache.
*/
private function updateCache()
{
require_once ABSPATH . 'wp-admin/includes/plugin.php';
$this->autoPlugins = get_plugins($this->relativePath);
$this->muPlugins = get_mu_plugins();
$plugins = array_diff_key($this->autoPlugins, $this->muPlugins);
$rebuild = !is_array($this->cache['plugins']);
$this->activated = $rebuild ? $plugins : array_diff_key($plugins, $this->cache['plugins']);
$this->cache = ['plugins' => $plugins, 'count' => $this->countPlugins()];
update_site_option('bedrock_autoloader', $this->cache);
}
/**
* This accounts for the plugin hooks that would run if the plugins were
* loaded as usual. Plugins are removed by deletion, so there's no way
* to deactivate or uninstall.
*/
private function pluginHooks()
{
if (!is_array($this->activated)) {
return;
}
foreach ($this->activated as $plugin_file => $plugin_info) {
do_action('activate_' . $plugin_file);
}
}
/**
* Check that the plugin file exists, if it doesn't update the cache.
*/
private function validatePlugins()
{
foreach ($this->cache['plugins'] as $plugin_file => $plugin_info) {
if (!file_exists(WPMU_PLUGIN_DIR . '/' . $plugin_file)) {
$this->updateCache();
break;
}
}
}
/**
* Count the number of autoloaded plugins.
*
* Count our plugins (but only once) by counting the top level folders in the
* mu-plugins dir. If it's more or less than last time, update the cache.
*
* @return int Number of autoloaded plugins.
*/
private function countPlugins()
{
if (isset($this->count)) {
return $this->count;
}
$count = count(glob(WPMU_PLUGIN_DIR . '/*/', GLOB_ONLYDIR | GLOB_NOSORT));
if (!isset($this->cache['count']) || $count !== $this->cache['count']) {
$this->count = $count;
$this->updateCache();
}
return $this->count;
}
}
new Autoloader();
@Henryhankdc @tedw let's discuss what and where an update should be included. Either in the docs or actual code updates.
Can we include something like the following in the .gitignore
file so no one forgets to ignore their .env
file after they create it?
# Dotenv
.env
.env.*
!.env.example
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.