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therselman's Projects

gwen icon gwen

Abandoned: GWEN - GUI Without Extravagant Nonsense.

h2o icon h2o

H2O - the optimized HTTP/1, HTTP/2, HTTP/3 server

handmade-math icon handmade-math

A simple math library for games and computer graphics. Compatible with both C and C++.

iv icon iv

ECMAScript Lexer / Parser / Interpreter / VM / method JIT written in C++

just icon just

a very small v8 javascript runtime for linux only

lcc icon lcc

The lcc retargetable ANSI C compiler

legacy-cc icon legacy-cc

The earliest versions of the very first c compiler known to exist in the wild written by the late legend himself dmr.

libregexp icon libregexp

Unix port of the Plan 9 regular expression library

memory-allocators icon memory-allocators

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

minipeg icon minipeg

A C peg parser generator (a fork of peg/leg)

multipart-parser icon multipart-parser

HTTP multipart/form-data parser written in C - based on NodeJS HTTP parser

newgan-manager icon newgan-manager

A tool to generate and manage xml configs for the Newgen Facepack.

nginx icon nginx

An official read-only mirror of http://hg.nginx.org/nginx/ which is updated hourly. Pull requests on GitHub cannot be accepted and will be automatically closed. The proper way to submit changes to nginx is via the nginx development mailing list, see http://nginx.org/en/docs/contributing_changes.html

node icon node

Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:

nuklear-1 icon nuklear-1

A single-header ANSI C immediate mode cross-platform GUI library

ogre icon ogre

scene-oriented, flexible 3D engine

ogre-next icon ogre-next

aka v2-1 & v2-2 - scene-oriented, flexible 3D engine written in C++

opengl-series icon opengl-series

Code to accompany a series of OpenGL articles on tomdalling.com

openmw icon openmw

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

osgjs icon osgjs

Javascript Implementation of OpenSceneGraph [DISCONTINUED] Website archived https://cedricpinson.github.io/osgjs-website/

pex-fx icon pex-fx

GLSL postprocessing effects for the pex library

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