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Chess AI by Theo Kanning
Write a function to parse a fen string and store the results in a board object
The very first issue just to make me feel the satisfaction of making progress
Create hash values for pieces, ep, side, and castling, and initialize the hash value of an arbitrary board
Maintain count of irreversible moves, also count age and remove entries that are much older than the root node
Set a black board object to the start position and initialize all fields
Board object should contain
10x12 array
piecelists
bitboards
hash value
ep
castling
side to move
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