Dual analog Text input - A new way to enter text on the PS3/Xbox360 This was a one month high-school project we made in the fall of 2010. We would like to share the source to the community so the project can improve.
Stuff that could be done:
- Lose C# all together and move to a real multiplatform solution
- Make it less CPU intensive
- Create a proper API for it
- Make a native application and use it as real text-input
Now it uses XNA 4.0, so it's heavily .NET dependent. For now we only support the PS3 controller through MotionInJoy.