thedamarmada / flash2cocos2d Goto Github PK
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Library to import animations made in Flash to Cocos2D
I have an animation with a tween, which is exported by grapefrukt-export as big sheet with all frames inside it. Is it possible to import ant play this animation?
Here is an example of such animation: http://img138.imageshack.us/img138/8219/vokask.png
Hi
I really love your library, it's made a huge difference to how I create and animate the sprites in my Cocos2D game!
However, whenever I create a sprite there is a noticeable lag in the performance of the game. I was wondering if there is a way to preload it somehow to improve the performance? Is it possible to preload the XML or create the sprite first to make it more performant?
Thanks
Tom
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