Student at University,
coffee enthusiast and
Open-Source software developer.
I am currently maintaining @Slimefun
and @MockBukkit.
Profile picture, Slimefun logo and dough logo drawn by @IAmSorry_Art <3.
A Lucky Blocks Addon for Slimefun 4
License: GNU General Public License v3.0
Student at University,
coffee enthusiast and
Open-Source software developer.
I am currently maintaining @Slimefun
and @MockBukkit.
Profile picture, Slimefun logo and dough logo drawn by @IAmSorry_Art <3.
Breaking a Luckyblock that is supposed to open a hole to the void, stops at y=0
Break a Luckyblock that opens a hole to the void.
A hole to the void should be generated
None - N/A
Hi, I have issue that Lucky Blocks heads are broken, they look like Alex heads.
Just generate new world and try to find lucky blocks.
Generating lucky blocks in world, which aren't blacklisted.
Hi, I wanna ask for support for these two plugins - https://www.spigotmc.org/resources/chunkmaster.71351/ and https://www.spigotmc.org/threads/regionerator.92022.
First one to let lucky blocks be pregenerated in the world automatically with chunkmaster generate command.
Second one for automatically pregenerating lucky blocks in new chunks, when chunk is pregenerated.
Diamond Block Pillar Surprise error.
Diamond Block Pillar Surprise works and no write error.
[13:30:34 INFO]: This Server uses the following setup of Slimefun:
[13:30:34 INFO]: Yatopia git-Yatopia-"86c42a4" (MC: 1.16.4)
[13:30:34 INFO]: CS-CoreLib vDEV - 92 (git e9150d72)
[13:30:34 INFO]: Slimefun vDEV - 784 (git ac590fdd)
[13:30:34 INFO]: Metrics build: #19
[13:30:34 INFO]:
[13:30:34 INFO]: Installed Addons: (11)
[13:30:34 INFO]: DyedBackpacks vDEV - 13 (git 964b2d55)
[13:30:34 INFO]: RestrictedCreative v2.4.5
[13:30:34 INFO]: ExtraTools vDEV - 23 (git 9299a65c)
[13:30:34 INFO]: PomaExpansion vDEV - 13 (git 78eb8cc5)
[13:30:34 INFO]: SlimefunFix v1.0-SNAPSHOT
[13:30:34 INFO]: LiteXpansion vDEV - 119 (git 919c82ec)
[13:30:34 INFO]: HotbarPets vDEV - 34 (git ee2130bb)
[13:30:34 INFO]: EcoPower vDEV - 3 (git 18ba903d)
[13:30:34 INFO]: ExtraGear vDEV - 12 (git 4570ea2c)
[13:30:34 INFO]: SlimefunLuckyBlocks vDEV - 30 (git 2682411)
[13:30:34 INFO]: FluffyMachines vDEV - 59 (git fa52f3b1)
Lucky Blocks break the PlotSquared border and road
Lucky Blocks no break the PlotSquared border and road
Lucky block bug: When you place a lucky block and break it while in the creative mode it works fine. But when you try breaking the lucky block while in survival mode it turns the lucky block into cs-core lib heads.
I hope the description helped.
I excepted while being in survival mode, players would be able to place their luckyblock down and break it, I don't except luckyblock to turn into core-lib heads.
There weren't any server errors on the console.
https://gyazo.com/a5f6ef1d0e95917a8233645d30723bf5 https://gyazo.com/a5f6ef1d0e95917a8233645d30723bf5
Minecraft Version: 1.15.2
Slimefun Version: Slimefun4 - #443
CS-CoreLib Version: CS-CoreLib - #83
Luckyblock Version: luckyblocks-sf - #18
Enchants for bow in custom surprise doesn't work
Create custom surprise bow with enchants
Example:
ExampleSurprise21:
enabled: true
lucklevel: LUCKY
items:
'1':
type: BOW
amount: 1
displayname: '&e&lEnchanted Bow2'
lore:
- '&7Pro Lucky Bow to zkus znovu..'
enchants:
- UNBREAKING:4
There will be functional enchants on the bow
Error: [15:54:18 WARN]: [SlimefunLuckyBlocks] Could not set "UNBREAKING" enchant for custom surprise "ExampleSurprise21"
Reapers from Pandora's box do not drop Lucky Hoe (helmet too, but I don't really know what the helmet is). It looks like it is still in the code with "0F" chance of dropping. I believe that means 15% but I am not sure. Thanks.
Kill a ton of reapers with (or without) high looting sword.
Reapers should drop a Lucky Hoe occasionally.
No errors
sf versions
[20:30:32 INFO]: This Server uses the following setup of Slimefun:
[20:30:32 INFO]: Paper v1_15_R1
[20:30:32 INFO]: CS-CoreLib vDEV - 90 (git 9dd4a1cf)
[20:30:32 INFO]: Slimefun vDEV - 669 (git 00e71904)
[20:30:32 INFO]: Metrics build: #14
[20:30:32 INFO]:
[20:30:32 INFO]: Installed Addons: (1)
[20:30:32 INFO]: SlimefunLuckyBlocks vDEV - 29 (git db79cb7)
This issue lists Renovate updates and detected dependencies. Read the Dependency Dashboard docs to learn more.
These updates have been manually edited so Renovate will no longer make changes. To discard all commits and start over, click on a checkbox.
These updates have all been created already. Click a checkbox below to force a retry/rebase of any.
.github/workflows/maven.yml
actions/checkout v2.3.4
actions/setup-java v2.1.0
pom.xml
org.apache.maven.plugins:maven-shade-plugin 3.2.4
org.spigotmc:spigot-api 1.16.5-R0.1-SNAPSHOT
com.github.TheBusyBiscuit:Slimefun4 RC-27
org.bstats:bstats-bukkit 2.2.1
Lucky blocks don't spawn in new chunks. I have explored 15k blocks and probably was supposed to find lucky blocks. This issue has also happend to another member from the Slimefun discord server.
I expected lucky blocks to randomly spawn in different chunks, but instead nothing spawned.
I went through all of the server logs but couldn't find any errors/warnings + can't find the specific log of when I was exploring in survival.
Error Could not pass event ChunkPopulateEvent to SlimefunLuckyBlocks
will occur randomly when a new chunk is loaded.
Just let a few new chunk generate. And the error will occur.
No error.
It just doesn't give the surprise, it drops a CSCoreLib's Head instead.
https://www.youtube.com/watch?v=QdVxl-nKY4s
The lucky block should give the random surprise.
There were no errors in console.
Lore and display name store not work in some plugins.
It does not work if the plugin stores them in a yml file. It works with all other Slimefun items, only Lucky Blocks data store not work.
Maybe the Lucky Block plugin encoding problem?
Item:
==: org.bukkit.inventory.ItemStack
v: 2580
type: PLAYER_HEAD
meta:
==: ItemMeta
meta-type: SKULL
display-name: Very lucky Block
lore:
- 'ยง7Luck: ยงa+80'
internal: H4sIAAAAAAAAAE2PQW6CQBiF/zY2odMue40moIIxrQsjJA6BoQiiw05hDIwzaBC09Apd9gxduOiup+gduum+dyjLLl6+vHxv8xAAgttgWwvxVO42uWAKdMhKMkCT4H6yK5mTrxGgVu5ZWeXscA1KxZ6rumQHBAAXClxFK1Ez+GSNrcbLTE2XtkgabLQ9DFThYb4f4CJq1hNsYNn66dhwmuG/rV6tFrqgPTuLC79ey0h1ejPBpjMtkfMj5SQnL9aJ8nGf8nnjdu2chqmIpZ25ZsoJxzqV1skztxpd+F03tBoi/TZun0hbUN7SnHddk2RemKgujzkutOHGH40AbuASp+2Rzvf7w+vX3ePb+eM8+Pn1NIA/YDTwCB0BAAA=
PublicBukkitValues:
slimefun:slimefun_item: LUCKY_BLOCK_LUCKY
skull-owner: CS-CoreLib
Lore and display name store works in all plugins as with Slimefun items.
No error report.
[11:11:23 INFO]: This Server uses the following setup of Slimefun:
[11:11:23 INFO]: Paper v1_16_R2
[11:11:23 INFO]: CS-CoreLib vDEV - 91 (git e42a05d1)
[11:11:23 INFO]: Slimefun vDEV - 722 (git e18c7cb2)
[11:11:23 INFO]: Metrics build: #17
[11:11:23 INFO]:
[11:11:23 INFO]: Installed Addons: (1)
[11:11:23 INFO]: SlimefunLuckyBlocks vDEV - 29 (git db79cb7)
The lucky block is not destroyed and droped with a items.
Destroy the block next to the lucky block with explosive pickaxe
Video: https://youtu.be/sIw_1JSpxlc
The lucky block will be destroyed
No error, https://pastebin.com/7HdQhYAm
Using the latest Slimefun dev versions on Purpur 1.16.5 1171, Lucky Blocks will spawn only in water 1 block deep at Y=62
This has been happening for quite a while over several versions, users thought it was coded to be like that.
Load the latest dev of Slimefun 4 and Lucky blocks and run. Changing the chance multiplier has no effect.
Looking at the luckyblocks-sf-dev 34 jar file in world.generator.class, a lucky block should be randomly generated in a chunk's highest "Y" position on a solid block.
No error files generated.
[13:20:54] [Server thread/ERROR]: Fatal error trying to convert SlimefunLuckyBlocks v1.1:me/mrCookieSlime/SlimefunLuckyBlocks/SlimefunLuckyBlocks.class org.bukkit.plugin.AuthorNagException: No legacy enum constant for OAK_PLANKS. Did you forget to define api-version: 1.13 in your plugin.yml? at org.bukkit.craftbukkit.v1_13_R2.util.Commodore$1$1.visitFieldInsn(Commodore.java:272) ~[patched_1.13.2.jar:git-Paper-489] at org.objectweb.asm.ClassReader.readCode(ClassReader.java:2205) ~[patched_1.13.2.jar:git-Paper-489] at org.objectweb.asm.ClassReader.readMethod(ClassReader.java:1275) ~[patched_1.13.2.jar:git-Paper-489] at org.objectweb.asm.ClassReader.accept(ClassReader.java:679) ~[patched_1.13.2.jar:git-Paper-489] at org.objectweb.asm.ClassReader.accept(ClassReader.java:391) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.craftbukkit.v1_13_R2.util.Commodore.convert(Commodore.java:173) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.craftbukkit.v1_13_R2.util.CraftMagicNumbers.processClass(CraftMagicNumbers.java:238) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:111) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:84) ~[patched_1.13.2.jar:git-Paper-489] at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_111] at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_111] at java.lang.Class.forName0(Native Method) ~[?:1.8.0_111] at java.lang.Class.forName(Class.java:348) ~[?:1.8.0_111] at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:62) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:130) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:329) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:251) ~[patched_1.13.2.jar:git-Paper-489] at org.bukkit.craftbukkit.v1_13_R2.CraftServer.loadPlugins(CraftServer.java:329) ~[patched_1.13.2.jar:git-Paper-489] at net.minecraft.server.v1_13_R2.DedicatedServer.init(DedicatedServer.java:235) ~[patched_1.13.2.jar:git-Paper-489] at net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:785) ~[patched_1.13.2.jar:git-Paper-489] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_111]
When you place a lucky block break it and instantly place another 1 i get a error
!have to be in creative
Place a luckyblock
Break it
Instantly place another 1 after you broke it
it doesnt do anything weird ingame it just sends the error
[15:20:58 INFO]: Paper v1_14_R1
[15:20:58 INFO]:
[15:20:58 INFO]: CS-CoreLib vDEV - 77 (git 6e171836)
[15:20:58 INFO]: Slimefun vDEV - 288 (git 3540faa6)
[15:20:58 INFO]:
[15:20:58 INFO]: Installed Addons (5)
[15:20:58 INFO]: SoulJars vDEV - 4 (git 4a600aa2)
[15:20:58 INFO]: HotbarPets vDEV - 20 (git cd87bc60)
[15:20:58 INFO]: ExtraGear vDEV - 3 (git de222ab7)
[15:20:58 INFO]: SlimefunLuckyBlocks vDEV - 12 (git 77f1829)
[15:20:58 INFO]: ExtraHeads v1.1
Hi, my villagers have weird hashtags when they're summoned from Lucky (or unlucky) block.
https://imgur.com/52YZf0X just destroyed lucky block, don't know if this is lucky or unlucky
They shouldn't have this # hashtag with number?
Please create API event on player break luckyblock and can be canceled :D
[Server thread/ERROR]: [SlimefunLuckyBlocks] Registering LuckyBlock - 'LUCKY_BLOCK' (SlimefunLuckyBlocks vUNOFFICIAL) has failed!
io.github.thebusybiscuit.slimefun4.api.exceptions.IdConflictException: Two items have conflicting ids: LuckyBlock - 'LUCKY_BLOCK' (SlimefunLuckyBlocks vUNOFFICIAL) and LuckyBlock - 'LUCKY_BLOCK' (SlimefunLuckyBlocks vUNOFFICIAL)
at me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem.checkForConflicts(SlimefunItem.java:581) ~[?:?]
at me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem.register(SlimefunItem.java:413) ~[?:?]
at io.github.thebusybiscuit.slimefunluckyblocks.LuckyBlock.register(LuckyBlock.java:44) ~[?:?]
at io.github.thebusybiscuit.slimefunluckyblocks.SlimefunLuckyBlocks.onEnable(SlimefunLuckyBlocks.java:125) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:342) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:480) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at pw.yumc.Yum.managers.PluginsManager.load(PluginsManager.java:349) ~[?:?]
at pw.yumc.Yum.managers.PluginsManager.load(PluginsManager.java:406) ~[?:?]
at pw.yumc.Yum.managers.PluginsManager.reload(PluginsManager.java:441) ~[?:?]
at pw.yumc.Yum.commands.YumCommand.reload(YumCommand.java:323) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_302]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_302]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_302]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_302]
at pw.yumc.Yum.commands.info.CommandInfo.lambda$execute$0(CommandInfo.java:135) ~[?:?]
at pw.yumc.Yum.commands.info.CommandInfo.execute(CommandInfo.java:148) ~[?:?]
at pw.yumc.Yum.commands.CommandSub.onCommand(CommandSub.java:193) ~[?:?]
at pw.yumc.Yum.inject.CommandInjector.onCommand(CommandInjector.java:106) ~[?:?]
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:45) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:149) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.dispatchCommand(CraftServer.java:761) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PlayerConnection.handleCommand(PlayerConnection.java:1936) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PlayerConnection.c(PlayerConnection.java:1779) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:1732) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PacketPlayInChat.a(PacketPlayInChat.java:49) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PacketPlayInChat.a(PacketPlayInChat.java:1) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$0(PlayerConnectionUtils.java:28) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(SourceFile:144) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(SourceFile:118) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1061) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1054) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(SourceFile:127) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick(MinecraftServer.java:1038) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:970) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$0(MinecraftServer.java:273) ~[spigot-1.16.5.jar:3096-Spigot-9fb885e-296df56]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_302]
When a player crafts a new LuckyBlock and place it and break it with their hand, it causes the surprise to happen, but also doesn't remove the LuckyBlock, resulting in infinite rewards.
Surprise should happen and block should be removed. Instead, block is dropped resulting in infinite LuckyBlocks.
No errors appear in the console.
16.07 16:55:56 [Server] INFO Paper v1_16_R1
16.07 16:55:56 [Server] INFO CS-CoreLib vDEV - 88 (git 6a39a9e7)
16.07 16:55:56 [Server] INFO Slimefun vDEV - 584 (git 9af90830)
16.07 16:55:56 [Server] INFO Installed Addons (5)
16.07 16:55:56 [Server] INFO DyedBackpacks vDEV - 9 (git c42435c1)
16.07 16:55:56 [Server] INFO ExtraHeads vDEV - 17 (git 6c77b605)
16.07 16:55:56 [Server] INFO ExtraGear vDEV - 10 (git 892256da)
16.07 16:55:56 [Server] INFO MegaSlime v1.2
16.07 16:55:56 [Server] INFO ExoticGarden vDEV - 55 (git cce4c0f4)
When using slimefun's explosive pickaxe and breaking block next to lucky block, lucky block does not get broken, but it still activates it. (Tried with other heads, other heads gets broken)
I expected to either not active lucky block or break it.
No Reports
Duplication when I break out and place down quickly again.
https://www.youtube.com/watch?v=jleW_5fv7a4
This duplication not work.
[14:34:10 INFO]: Yatopia v1_16_R3
[14:34:10 INFO]: CS-CoreLib vDEV - 92 (git e9150d72)
[14:34:10 INFO]: Slimefun vDEV - 767 (git 2ced45b4)
[14:34:10 INFO]: Metrics build: #17
[14:34:10 INFO]:
[14:34:10 INFO]: Installed Addons: (1)
[14:34:10 INFO]: SlimefunLuckyBlocks vDEV - 30 (git 2682411)
Lucky Blocks disappear explosion
Lucky block no disappear
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