the-pink-hacker / classic-3d Goto Github PK
View Code? Open in Web Editor NEWA Minecraft resource pack.
Home Page: https://www.curseforge.com/minecraft/texture-packs/classic-3d
License: Other
A Minecraft resource pack.
Home Page: https://www.curseforge.com/minecraft/texture-packs/classic-3d
License: Other
Describe the bug
Performance Difficulties;
Naturally, The game runs at least around 100-140 frames in the overworld, Not bad considering my shaders and I'm fine with that. However, The nether is where everything hitches and takes a crash to itself; In which, Performance can become absolutely unplayable in most instances whilst loading new chunks. Some may have already noted this.
It sucks, Seeing how much I love this pack.
SPECS
AMD Ryzen 7 5800X
AMD Radeon RX 6700 XT
[Capable of Sodium-Iris at 190-300FPS]
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Some form of actual playability.
Info (please complete the following information):
SOLUTION REFERENCE
My recommendation is perhaps alternating/updating the Lite version, So we can still have things like the more commonly used materials planks and torches, utility items, etc without the more extensive things. Or, If able, Optimize further?
What would you like me to change and or reconsider?
It would be great if you could add support for connecting textures (preferable lambdabettergrass) especially regarding grass blocks. If you have any questions regarding my request please don't hesitate to ask. Anyways amazing texture pack, a ton of thanks for your work!
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Please put the labels that best fit with this bug. For example put "Classic 3D - Lite" if it only applies to classic 3d lite.
[Classic 3D v15.1 - 1.19]
Describe the bug
My version is 1.19.2. I'm running"Classic 3D v15.1 - 1.19". Every time I enter Netherland, the graphics suddenly freeze and the game crashes. Pleaseeeeeee fix the bug!!
To Reproduce
Steps to reproduce the behavior:
Expected behavior
the graphics suddenly freeze and the game crashes
Screenshots
You can't see the bug in a screenshot
Info (please complete the following information):
Additional context
Add any other context about the problem here.
Describe the bug
Missing textures on dirt path still.
Expected behavior
Even though I have reinstalled the latest version the only missing texture left was the dirt path. I also checked the files if it was there, and there is.
Info (please complete the following information):
Birch trapdoors give a visual error when right-clicked.
- Minecraft Version: 1.18
- Classic 3D Version: v14.0
- Optifine Version: 1.18-OptiFine_HD_U_H3
Error occurs even with no other resource packs in the load order.
This error only seems to occur when the birch trapdoor in its "open" state is intersecting the protruding 3D pieces of a block. Error does not occur when the trapdoor is placed on top of a block, or when it is opened with no blocks behind it to intersect with.
Other trapdoors are unaffected.
EDIT: This is likely an error with the face culling. I've found a temporary fix for the problem by going into assets/minecraft/models/block/birch_trapdoor_open.json and deleting every instance of "cullface" in the code.
Before:
After:
Very low FPS when in nether and see lava. After some time FPS is normal, but after view is changed its low FPS again.
Steps to reproduce the behavior:
FPS is normal, like in overworld
I'm using shaders, but have this issue with disabled shaders too.
I found 3 items that had missing textures. I don't know if there are more but these are the ones I have noticed so far.
Grindstone - Not really a big issue but some of the textures on the stand of the grindstone were missing.
Soul Lantern - The soul lantern had a few lines of missing textures but was mostly blacked out all around it.
Loom/Tnt - The top of the loom/Tnt had the missing textures.
Dirt Path - The most noticeable one I have found and it was just all missing textures.
invisible bed
What would you like me to change and or reconsider?
The texture for the cut copper block is a bit off. Not really a problem just wanted to let you know
Describe the bug
"Dirt Path" shows up as a missing texture and "Poppies" look strange...
I don't expect you to fix this, I can do that myself. :) This I'm more just letting you know it exists.
I fully understand that it's not 100% compatible for this version yet but the Non-lite version didn't have the missing path block. Because of this I believe it to be a bug with the lite version and must be fixable. ๐
To Reproduce
Steps to reproduce the behavior:
Info (please complete the following information):
Additional context
I love this resource pack! I really love the lite version only because the planks and cobble are a little jarring....
Classic 3D, Dark Oak Trapdoor
When you place the Dark Oak Trapdoor on the side of a block (in the position where it is level with the top of the block it is placed against), as depicted below, it shows up as a missing texture object, but only while it is closed. The same trapdoor will have no such issue if it is in the open position or if it is in the bottom-side position on a block.
Screenshots
Only happens with the Dark Oak Trapdoor when it is placed so it is aligned with the top of a block:
A trapdoor in the open state has its correct texture applied:
Normal Oak Trapdoor does not appear to have this problem:
Info:
Could you please consider adding Pocket edition support?
can you update to 1.20.4 version java ?
I would like to see a change for grass, dirt, sand, gravel, paths and other types of stone and deepslate, with the current state of it does not look too good as some blocks are 3d while some are not.
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Please put the labels that best fit with this bug. For example put "Classic 3D - Lite" if it only applies to classic 3d lite.
Classic 3D
Describe the bug
Horizontal hay block is not 3d. Also when the file hay_block_horizontal is loaded in blockbench you get an error (Empty Child Model : This file is a child of block/cube_column_horizontal and does not contain a model.)
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect all the hay blocks to be 3d regardless of their orientation.
Screenshots
Info (please complete the following information):
Additional context
Add any other context about the problem here.
READ THIS
Please put the labels that best fit with this bug. For example put "Classic 3D - Lite" if it only applies to classic 3d lite.
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Info (please complete the following information):
Additional context
Add any other context about the problem here.
Unable to display Texture
When i load The Resource Pack i only can see some 3D Textures, all other especially the 3D Block Textures are only visible when you hold it as an item, when you place the block its just the normal Minecraft Texture.
I've really been enjoying this resource pack a lot personally, as it gives the sort of effects of decade old wallpapers and the volume alpha/beta album covers.
I wanted to ask if it could be possible in the future to also add a bit of depth to the standard stone type blocks, as they tend to feel out of place being completely flat relative to the cobble variants. Assuming that you're still working on this resource pack.
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