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replay-the-spire's Issues

Arrowhead

arrowhead with only 1 card to upgrade puts you in the upgrade screen just sitting there with no way to back out other then to save and quit then reload the save and not upgrade

bugarrowhead

edit... added photo

Hallucinations

This Curse crashes the game whenever its effect is triggered.

Arrowhead not working

The Arrowhead relic is not letting me smith twice.

Mods:
Basemod
Replay The Spire
The Construct
BetterRewards
Always Whale

It was working a patch back when I just had Replay the Spire on, so it could be a mod conflict.

Here's the debug of when trying to smith:
smithing debug.txt

edit: Thinking over it again, I do remember having the arrowhead and trying to smith at one of those randomized campfires without it working and thinking along the lines of "It's not a regular campfire, I guess it doesn't work here", though of cause it's part of the same mod. I believe this was without any character mods, not sure if I had BetterRewards or Always Whale at that point.

Can't purchase cards after boss; crashes.

I cannot purchase cards at the 1st shop after fighting the 2nd boss, which happened to be the Pirate with the Fish, or else it crashes. I can purchase relics, potions, and remove cards, but no buying of ANY cards. I am currently using 4 mods:
Base Mod
BetterRewards
Replay the Spire
SuperFastMode

EDIT: I also got Chewing Gum at the boss.

UPDATE: I reached the 2nd shop and can now purchase cards fine.

Game crashes when enabled with Colored Map

The game crashes during startup if RTS is enabled with Colored Map. The Colored Map mod was recently updated. I suspect the fix is to add a null check for AbstractDungeon.player before invoking the hasRelic() method in the ReplayMapSymbolPatch class.

11:52:04.129 INFO helpers.File> Attempting to save file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\preferences\STSUnlocks

Exception in thread "LWJGL Application" 11:52:04.132 INFO helpers.File> Successfully saved file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\preferences\STSUnlocks
java.lang.NullPointerException
    at replayTheSpire.patches.ReplayMapSymbolPatch.Postfix(ReplayMapSymbolPatch.java:15)11:52:04.132 INFO helpers.FileSaver> Dequeue: qsize=3 file=preferences\STSUnlocks
11:52:04.133 INFO helpers.File> Attempting to save file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\preferences\STSUnlocks

    at com.megacrit.cardcrawl.rooms.AbstractRoom.getMapSymbol(AbstractRoom.java:152)
    at coloredmap.ColoredMap.createIcon(ColoredMap.java:117)
    at coloredmap.ColoredMap.receivePostInitialize(ColoredMap.java:47)
    at basemod.BaseMod.publishPostInitialize(BaseMod.java:1920)
    at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.PostInitializeHook.Postfix(PostInitializeHook.java:9)
    at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:320)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)11:52:04.136 INFO helpers.File> Successfully saved file=C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\preferences\STSUnlocks

EDIT: Adding the newly-created wiki page on adding colored rooms to your mod.
https://github.com/timeracers/ColoredMap/wiki/Adding-Colored-Rooms.

Chameleon Ring crash?

The game crashed upon entering the campfire in the daily run(disabled Smithing option); worth noting, that entering another one earlier in the game did not provoke the crash, the only thing possible to suspect of being the reason that appeared in between those two is the Ring, that, due to its ability to add new options to the camping actions, could cause some buggy interaction

Exception: java.lang.NullPointerException
16:11:18.724 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.badlogic.gdx.graphics.g2d.SpriteBatch.switchTexture(SpriteBatch.java:1056) ~[desktop-1.0.jar:?]
at com.badlogic.gdx.graphics.g2d.SpriteBatch.draw(SpriteBatch.java:237) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.ui.campfire.AbstractCampfireOption.render(AbstractCampfireOption.java:67) ~[?:?]
at com.megacrit.cardcrawl.rooms.CampfireUI.render(CampfireUI.java:314) ~[?:?]
at com.megacrit.cardcrawl.rooms.RestRoom.render(RestRoom.java:77) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2758) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:395) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]

Spanish Version Crash

The game collapses when playing it in Spanish, sorry if my English is bad but I wanted to comment on this.

Portal

I love the new events but the game crashes when you enter the portal (act1 in my case) and try to click Back after entering the portal.

Fix advise for ArrowHead allows unlimited upgrades

Hi,
I have an advise for Issue #18 .
Solution: CampfireSmithEffect.java line 65

  		AbstractDungeon.gridSelectScreen.open(AbstractDungeon.player.masterDeck.getUpgradableCards(), 1, CampfireSmithEffect.TEXT[0], true);

Change to

  	AbstractDungeon.gridSelectScreen.open(AbstractDungeon.player.masterDeck.getUpgradableCards(), 1, CampfireSmithEffect.TEXT[0], true,false,false,false);

It makes the second card selection can not be canceled.

Crash on entering campsite with Dead Branch

java.lang.NullPointerException: null at com.badlogic.gdx.graphics.g2d.SpriteBatch.switchTexture(SpriteBatch.java:1056) ~[desktop-1.0.jar:?] at com.badlogic.gdx.graphics.g2d.SpriteBatch.draw(SpriteBatch.java:237) ~[desktop-1.0.jar:?] at com.megacrit.cardcrawl.ui.campfire.AbstractCampfireOption.render(AbstractCampfireOption.java:67) ~[?:?] at com.megacrit.cardcrawl.rooms.CampfireUI.render(CampfireUI.java:314) ~[?:?] at com.megacrit.cardcrawl.rooms.RestRoom.render(RestRoom.java:77) ~[desktop-1.0.jar:?] at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2758) ~[?:?] at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:395) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?] at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]

Happens consistently since 6-21 patch.

Crash on dark orbs with Raider's Mask

I can't tell exactly what conditions trigger this, but I sometimes get crashes when dark orbs trigger when I have Raider's Mask.

java.lang.ArrayIndexOutOfBoundsException: -1
	at java.util.ArrayList.elementData(ArrayList.java:418) ~[?:1.8.0_144]
	at java.util.ArrayList.set(ArrayList.java:446) ~[?:1.8.0_144]
	at ReplayTheSpireMod.patches.ReplayDarkOrbPassivePatch.Postfix(ReplayDarkOrbPassivePatch.java:53) ~[ReplayTheSpireMod.jar:?]
	at com.megacrit.cardcrawl.orbs.Dark.onEndOfTurn(Dark.java:93) ~[?:?]
	at com.megacrit.cardcrawl.actions.defect.TimeBombAction.update(TimeBombAction.java:31) ~[ReplayTheSpireMod.jar:?]
	at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:152) ~[?:?]
	at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:255) ~[?:?]
	at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2615) ~[?:?]
	at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:825) ~[?:?]
	at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:376) [?:?]
	at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
	at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]

New Orbs Crash?

It seems like the Hellfire Orbs crash the game when combat begins,
Reflective Lens glass orbs also crash the game when their passive effect activates.

Grinning Jar Bug

I was at 11 cards for grinning jar. Every attempt to get a card from curse with cursed key, to buying in shop, to getting it as a reward for battle.

It just shut the game off. I just decided to restart and not grab that the next time.

Week 31 Crash

Crash as of Week 31

javassist.NotFoundException: com.megacrit.cardcrawl.screens.mainMenu.RelicViewScreen
	at javassist.ClassPool.get(ClassPool.java:445)
	at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:206)
	at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:174)
	at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:229)
	at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:199)
	at java.lang.Thread.run(Unknown Source)

com.megacrit.cardcrawl.screens.mainMenu.RelicViewScreen got moved to com.megacrit.cardcrawl.screens.compendium.RelicViewScreen.

Rune of Simplicity is Missing

I had an Endless run where I acquired pretty much every single relic in the game (I looped through the game 5 times), and Rune of Simplicity never showed up. Not only that, but I also wasn't able to spawn it via the in-game console.

Add github topic tag?

Can you add the SlayTheSpire-mod topic to the repo? It will help people find all the mods out there

Possible bug with Durian

It seems the Shielding you get from Durian is permanent, don't know if it's supposed to be that way but it is very overpowered. i had 27 shielding versus The Woke Bloke...

updated the game now can't play

javassist.NotFoundException: com.megacrit.cardcrawl.screens.mainMenu.RelicViewScreen
at javassist.ClassPool.get(ClassPool.java:445)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:206)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:174)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:229)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:199)
at java.lang.Thread.run(Unknown Source)

Replay the spire dies while adding curses with newest basemod and Week 20 patch

10:02:50.371 INFO ReplayTheSpireMod.ReplayTheSpireMod> adding colorless cards...
10:02:50.397 INFO helpers.FileSaver> Save Succeeded: preferences\STSSeenCards
10:02:50.405 INFO helpers.FileSaver> Save Succeeded: preferences\STSUnlocks
10:02:50.416 INFO helpers.FileSaver> Save Succeeded: preferences\STSSeenCards
10:02:50.424 INFO helpers.FileSaver> Save Succeeded: preferences\STSUnlocks
10:02:50.434 INFO helpers.FileSaver> Save Succeeded: preferences\STSSeenCards
10:02:50.441 INFO helpers.FileSaver> Save Succeeded: preferences\STSUnlocks
10:02:50.449 INFO helpers.FileSaver> Save Succeeded: preferences\STSSeenCards
10:02:50.457 INFO helpers.FileSaver> Save Succeeded: preferences\STSUnlocks
10:02:50.457 INFO ReplayTheSpireMod.ReplayTheSpireMod> adding curses...

Ring of Peace

The Buffer on enemies does not work. The Weakness works fine, and the Buffer on the player as well. Only enemies have it not working.

City Gremlin Elite Crash

Game crashed once I got into the Elite Gremlin fight in the City. I was the Defect, and had Garlic. I'm also running the "Beta Mode" mod. Had no problems past 6-7 runs (all with the Defect).

Here's what it returned at the ModTheSpire thingie.

22:40:32.122 INFO dungeons.AbstractDungeon> UNSPECIFIED CASE: NONE
22:40:33.999 INFO basemod.BaseMod> publish on post power apply
22:40:34.103 INFO basemod.BaseMod> powers modified
22:40:34.302 INFO basemod.BaseMod> publish on post power apply
22:40:34.304 INFO basemod.BaseMod> powers modified
Exception: java.lang.NullPointerException
22:40:34.497 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ReplayTheSpireMod.patches.ReplayApplyPowerPatch.Prefix(ReplayApplyPowerPatch.java:20) ~[ReplayTheSpireMod.jar:?]
at com.megacrit.cardcrawl.actions.common.ApplyPowerAction.update(ApplyPowerAction.java) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:142) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:220) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2563) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:777) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:370) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
22:40:34.809 INFO helpers.FileSaver> Save thread interrupted!
22:40:34.809 INFO helpers.FileSaver> Save thread will die now.
Game closed.

Faulty Equipment

Faulty Equipment "Soft Locks" the game if you see it's upgrade (which is nothing) on the compendium, making some really weird-ass behavior when you start a new run. In addition, it crashes the game anytime I try to upgrade it on a bonfire.

Unable to launch mod

At least second patch in a row I cannot play the RPtS mod, catching exception(below) even before starting to load the game.

javassist.NotFoundException: com.megacrit.cardcrawl.gashapon.NeowEvent
at javassist.ClassPool.get(ClassPool.java:445)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:202)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:170)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:185)
at com.evacipated.cardcrawl.modthespire.ModSelectWindow.lambda$null$1(ModSelectWindow.java:189)
at java.lang.Thread.run(Unknown Source)

Game crash

Game crashed when entering the fight with City Elite Gremlin

The crash log(if helps):
22:00:14.386 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ReplayTheSpireMod.patches.ReplayApplyPowerPatch.Prefix(ReplayApplyPowerPatch.java:20) ~[ReplayTheSpireMod.jar:?]
at com.megacrit.cardcrawl.actions.common.ApplyPowerAction.update(ApplyPowerAction.java) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:142) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:220) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2563) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:777) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:370) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
22:00:15.349 INFO helpers.FileSaver> Save thread interrupted!
22:00:15.350 INFO helpers.FileSaver> Save thread will die now.

[sentry-pool-1-thread-1] WARN io.sentry.connection.AbstractConnection.lockdown - Initiated a temporary lockdown because of exception: An exception occurred while submitting the event to the Sentry server.
[sentry-pool-1-thread-1] ERROR io.sentry.connection.AsyncConnection - An exception occurred while sending the event to Sentry.
io.sentry.connection.ConnectionException: An exception occurred while submitting the event to the Sentry server.
at io.sentry.connection.HttpConnection.doSend(HttpConnection.java:216)
at io.sentry.connection.AbstractConnection.send(AbstractConnection.java:75)
at io.sentry.connection.AsyncConnection$EventSubmitter.run(AsyncConnection.java:185)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.net.SocketTimeoutException: connect timed out
at java.net.DualStackPlainSocketImpl.waitForConnect(Native Method)
at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source)
at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source)
at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source)
at java.net.AbstractPlainSocketImpl.connect(Unknown Source)
at java.net.PlainSocketImpl.connect(Unknown Source)
at java.net.SocksSocketImpl.connect(Unknown Source)
at java.net.Socket.connect(Unknown Source)
at sun.security.ssl.SSLSocketImpl.connect(Unknown Source)
at sun.net.NetworkClient.doConnect(Unknown Source)
at sun.net.www.http.HttpClient.openServer(Unknown Source)
at sun.net.www.http.HttpClient.openServer(Unknown Source)
at sun.net.www.protocol.https.HttpsClient.(Unknown Source)
at sun.net.www.protocol.https.HttpsClient.New(Unknown Source)
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source)
at sun.net.www.protocol.https.HttpsURLConnectionImpl.connect(Unknown Source)
at io.sentry.connection.HttpConnection.doSend(HttpConnection.java:168)
... 5 more

All Circlets

I love the additions from this mod, have been using it since it came out.
Since the latest patches (today and 6 days ago) all the relics added appear as Circlets, both in shop, reward and when added with console.

Chewing Gum Crash

First Run I did, got Chewing Gum. Crashed on Deck Shuffle.

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.megacrit.cardcrawl.actions.common.MakeTempCardInDrawPileAction.(Lcom/megacrit/cardcrawl/core/AbstractCreature;Lcom/megacrit/cardcrawl/core/AbstractCreature;Lcom/megacrit/cardcrawl/cards/AbstractCard;IZZ)V
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchMethodError: com.megacrit.cardcrawl.actions.common.MakeTempCardInDrawPileAction.(Lcom/megacrit/cardcrawl/core/AbstractCreature;Lcom/megacrit/cardcrawl/core/AbstractCreature;Lcom/megacrit/cardcrawl/cards/AbstractCard;IZZ)V
at com.megacrit.cardcrawl.relics.ChewingGum.onShuffle(ChewingGum.java:45)
at com.megacrit.cardcrawl.actions.common.EmptyDeckShuffleAction.(EmptyDeckShuffleAction.java:41)
at com.megacrit.cardcrawl.actions.common.DrawCardAction.update(DrawCardAction.java:79)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:152)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:255)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2605)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:820)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:376)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Mirror Mist Event

Anytime I'd get this event, and selected the 4th option, "[Wander] Transform and upgrade a random card.", instead of doing that, it would remove Dualcast from my Deck and add Bash (which sucks). Taking the 3rd option does transform a random card however. None of the options remove my Cracked Core Relic either. Have not tested with other chars.

Divine Protection breaks with Mark of the Bloom / Muzzle

If Mark of the Bloom prevents the HP from being added or Muzzle (new Neow blight) prevents the max HP from being added, they are still subtracted at the end of combat. DP + Muzzle in particular means losing 8 max HP per fight.

ReplayMakeCardInDiscardPilePatch Reflection error

Doesn't crash the game, but noticed this in the log.

06:40:35.755 ERROR basemod.BaseMod> Exception occured when getting private field card of com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToDrawPileEffect
java.lang.IllegalArgumentException: Can not set com.megacrit.cardcrawl.cards.AbstractCard field com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToDrawPileEffect.card to com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToDiscardEffect
        at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source) ~[?:1.8.0_162]
        at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source) ~[?:1.8.0_162]
        at sun.reflect.UnsafeFieldAccessorImpl.ensureObj(Unknown Source) ~[?:1.8.0_162]
        at sun.reflect.UnsafeObjectFieldAccessorImpl.get(Unknown Source) ~[?:1.8.0_162]
        at java.lang.reflect.Field.get(Unknown Source) ~[?:1.8.0_162]
        at basemod.ReflectionHacks.getPrivate(ReflectionHacks.java:62) [BaseMod.jar:?]
        at replayTheSpire.patches.ReplayMakeCardInDiscardPilePatch.Prefix(ReplayMakeCardInDiscardPilePatch.java:29) [ReplayTheSpireMod.jar:?]
        at com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToDiscardEffect.update(ShowCardAndAddToDiscardEffect.java) [?:?]
        at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2710) [?:?]
        at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:823) [?:?]
        at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:418) [?:?]
        at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
        at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]

Ring of Chaos custom climb

Would it be possible to add a custom climb modifier that gave the effect of the Ring of Chaos? It would be nice to select it from the menu instead of adding the relic via console.

Infinite upgrades with arrow head

When leaving the upgrading menu afeter upgrading a card, another one can be upgraded. Leaving it again will enable another card to be upgraded and so on.

Necrotic Poison not working as intended.

I'm on 0.4.11 on StS 6-21-2018 as of writing this.

Started a run with a transformed card, got Draining Mist, it applied 6 Necrotic Poison to one enemy, when I ended the turn, it applied the damage to another enemy without the debuff.

Arrowhead allows unlimited upgrades

If you have Arrowhead, after you smith once you can return and smith again (or take another campground action). If you smith again, it will be treated as the first time.

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