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Home Page: https://termux.com
License: Apache License 2.0
Command-line tool to play audio using OpenSL ES.
Home Page: https://termux.com
License: Apache License 2.0
So I cannot run it on my armv7l device:
u0_a159@localhost:~$ play-audio Word\ Crimes.mp3
/data/data/com.termux/files/usr/libexec/play-audio: 1: /data/data/com.termux/files/usr/libexec/play-audio: �ELF��: not found
/data/data/com.termux/files/usr/libexec/play-audio: 4: /data/data/com.termux/files/usr/libexec/play-audio: Syntax error: "(" unexpected
u0_a159@localhost:~$ $PREFIX/libexec/play-audio
bash: /data/data/com.termux/files/usr/libexec/play-audio: cannot execute binary file: Exec format error
u0_a159@localhost:~$ file !!
file $PREFIX/libexec/play-audio
/data/data/com.termux/files/usr/libexec/play-audio: ELF 64-bit LSB shared object, ARM aarch64, version 1 (SYSV), dynamically linked, interpreter /system/bin/linker64, not stripped
u0_a159@localhost:~$
Hello,
It would be very nice to be able to pipe in pcm streams via standart in.
Hello,
Is it possible to adapt your code to play an audio from a wav or mp3 file by passing the path ?
Thanks
Is it possible to compile this from Termux directly? I have tried doing so, but I get a ton of "undefined reference" errors from libraries in /system/lib.
Ultimately, I would like to use OpenSL to build and run little realtime audio apps on my android device.
Thanks,
-P
Could be played by other audio player.
OS: android 7.1
change the attached file to be s.opus and then play
s.zip
how to have play-audio play lazy 8 loop?
I know there's an effort to get pulse audio working in the meantime, but if we can get this one option, a wrapper can be written to make a media player with this function.
I was thinking something like play-audio +1:39 somefile.mp3
I would program it myself, but I don't have a computer to sit at and I saw there are errors compiling the player in Termux.
$ play-audio
CANNOT LINK EXECUTABLE "play-audio": cannot locate symbol "EVP_MD_CTX_init" referenced by "/system/lib64/libsqlite.so"...
$ uname -m
aarch64
Hello,
I integrated this code on my project and I'm playing some sounds depending on events.
I added a threadpool implementation to make the song playing asynchronous.
It works, but after some sound plays I get "play-audio: underflow when prefetching data"
from the opensl_prefetch_callback(SLPrefetchStatusItf caller, void *pContext, SLuint32 event)
callback ?
Please can you explain me what does that mean ?
I have successfully played the required mp3 file but how to stop the file and how to make all audio controls
In my android phone the default volume steps are 15. Can i finer control volumne using play-audio. Or is there any package which can control volume easily from command line and more precisely
I got an error when
$ play-audio foo.mp3
CANNOT LINK EXECUTABLE DEPENDENCIES: library "libc++_shared.so" not found
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