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View Code? Open in Web Editor NEW日本語版 日替わり単語パズルゲーム Daily Japanese word puzzle game
Home Page: https://taximanli.github.io/kotobade-asobou
License: Other
日本語版 日替わり単語パズルゲーム Daily Japanese word puzzle game
Home Page: https://taximanli.github.io/kotobade-asobou
License: Other
If I remember right, about a week ago it was possible to type directly and hit enter to guess, as long as the page was open on the browser. Currently, it seems typing only works if you hit the box at the bottom of the page. I feel like the previous manner was simpler. Because my screen is somewhat small, I have to scroll down to the box and up to the previous guesses and it gets a bit cumbersome.
It looks like the input bar was placed below the keyboard in f81612b but it doesn't seem linked to a request or problem.
On the screen I usually play on, this now puts the input bar below the fold, and I have to scroll down and back up to look at the guess or the input. I could make the text smaller but then it's hard to read.
I could see how some people might like it better at the bottom though, might be nice to make the location optional?
It's a common word.....
First of all, this is an amazing take on Wordle, thank you for this!
As a learner of the language, it's a lot of fun to practice with too~
My only wish would be to be able to use my IME (Microsoft IME) on the website.
Not sure how easily accomplishable that is, I assume you need some kind of text input for that.
Describe the bug
The arrow mark ⇄ did not show up correctly
To Reproduce
It happened for the following case:
Hi,
First, let me say that I've only been using Kotobade Asobou for just a few days but it is absolutely amazing !
I just finished a game and I was wondering what it meant so I went to see on the online dictionarry jisho.org but I was presented with many different words with the same prononciation so I thought it would be nice if we could see the kanji for the word found :)
Thank you for reading !
When High Contrast Mode is enabled, looks like green becomes orange, and orange becomes blue. I tried it out and found it hard to play. This also applies to the results that people copy-and-paste, so it's hard to compare results between people who are using it and people who are not. I guess people who are accustomed to that colour scheme wouldn't want to lose it, but maybe a third one could be good? And should shared results really follow it?
Describe the bug
I have not tested this during all hours of the day, but since it's an off-by-one I would guess it has to do with the fact that it's already tomorrow in some time zones, including UTC...
To Reproduce
Steps to reproduce the behavior:
Expected behavior
No off-by-ones :)
Screenshots
For my time zone (I have checked that it is properly selected in the settings), today is April 10th.
Desktop (please complete the following information):
Additional context
Let me know if you need any more info from me :)
Is your feature request related to a problem? Please describe.
My browser intentionally doesn't save cookies and when I navigate to the game the settings are in the default position. At this point, I know the rules of the game, so I just immediately close the rules pop-up without even looking at it. This leads to me beginning the game with hint-mode activated which then can't be turned off.
Even if I did read it every time, the rules popup doesn't mention the default hint mode setting. It also cannot be toggled from that popup. Finally, it may be safe to assume most people understand the concept of Wordle-style games at this point and thus they may not read the rules either, leading them to the same problem.
Describe the solution you'd like
I would like for hint-mode to be opt-in and therefore off by default.
Describe alternatives you've considered
Perhaps a standalone button on the main game page could provide a reminder to turn it on/off. It would also show the status of hint mode without going to a separate menu.
Closing comment
This is a great game and I thank you for your time in making it.
Is your feature request related to a problem? Please describe.
Not exactly a problem but you're limited to only one word a day.
Describe the solution you'd like
It would be nice to be able to play the words from the previous days.
Additional context
french wordle
Disclaimer : It might not be a bug but just a lack of understanding of how the hints work.
I thought every single guess was supposed to display arrows if a correct letter was in the same row/column. If I understand correctly, then に, し and き should have horizontal arrows on them since ち is in the word (see belowscreenshot). Same thing goes for the column involving ち, some vertical arrows are missing. (Same for の etc.)
Today's puzzle was impossible because it's not a real word in hiragana.
Awesome game, thanks for making it. Would be nice to be able to play past entries in an archive though. Perhaps this is already possible with time/date spoofing, I didn't test it, but would be nice to have it as an inbuilt feature regardless.
❤️
This is fantastic work. Do you have any platform where I can donate to? You could enable GitHub sponsors, perhaps?
Describe the bug
In the kana input box, when it contains more than 4 characters, the game crashes. This can be pretty annoying if the word you want to guess ends with ち or つ and you type them as "chi" or "tsu" in a romaji input method, since it'll get rendered as "かどまts" for example in the input box temporarily.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Game handles it gracefully.
Screenshots
N/A
Desktop (please complete the following information):
Currently we have normal mode which is on by default and hard mode which doesn't allow players to input a word which doesn't contain green or yellow kana. However, it is still possible to submit a word which contains grey kana which the player knows isn't in the word.
You can see what I am referring to on the screenshot. The word そんけい and こうふん both contain the ん kana.
I suggest you implement an "超難しいモード" which will make it impossible for the player to use already greyed out kana and provide additional challenge to experienced (nihongojouzu) players.
Add a link to a dictionary or add a definition of the daily word (would rlly help since im currently studying Japanese)
The game does not allow the word みずたま. It's a normal, common Japanese word meaning "polka dots".
I'm not sure whether this is a bug report or a feature request, but since you added the ability to play previous-day's games, I can't play the current-day's game without going to the calendar to select the day, which I don't do until I'm done playing and I realize that I just played yesterday's game again. It'd be nice if a page reload always opened up to the current day's game, as it did in the year(s) prior to adding the calendar feature. Thanks.
Is your feature request related to a problem? Please describe.
When playing older games from the calendar / archive (related issue: #19) I have to remember which days I already played and which I didn't. This requires sometimes trial and error.
Describe the solution you'd like
I could imagine several ways for improvement:
Describe alternatives you've considered
See my ideas above. Not all of them need to be implemented to solve the issues that I described, and they are also just examples. There might be other ways to alleviate the issues.
Additional context
None. If clarification is needed, I'd be happy to provide it.
On occasion I've moved browsers and it would be nice to keep my progress synced in case I lost my browser storage/cookies or wherever the progress data is stored.
It would be convenient, say for not missing a day when I'm unable to access my laptop, and helpful in case of accidentally deleting progress to sync our google drive accounts to make sure progress is preserved,
Perhaps exporting and importing data would also be an alternative option?
I just wiped my cache and browser history, and I noticed that all of my stats are gone. Could there be another way to store our progress like accounts ?
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
When I finish the game, sometimes I don't know what the word means.
Describe the solution you'd like
A clear and concise description of what you want to happen.
It would be helpful to add a dictionary to show what the word means. Of course, to avoid spoilers, this can be set as temporary.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
If that is not possible then maybe add a link in the result to a dictionary (e.g. Jisho) so that we can click on it to check the meaning of the word.
Additional context
Add any other context or screenshots about the feature request here.
Nope, thank you for making this game!
Describe the bug
After the game has finished, the word of the day is displayed in a way that obscures the game play, making screenshots of the game play less useful for sharing with friends.
It would be nice if the message could be presented in a way that did not obscure the game play.
Hi! I have a streak of 532 and I'm switching phones (still have my old) both android. Does anyone know of a way outside of google sync (I don't know if that would work but I can't use that because I have legit 3000 tabs open on old phone, I'm not messing with that haha) to bring my stats over to my new phone?
I saw on one of the closed issues that there was a way and to message on twitter but I'm not on twitter.
Thank you very much
When I complete a past game, it pops up the box with the results, and then when I click the X it presents today's game. I would expect it to stay put, to be able to further consider the completed game. Though a "play the following day" button could be useful.
Seen on Chrome on Windows and Firefox on Fedora. Seems like something changed with the page reload fix, but I don't quite remember what it was doing before.
I know there’s a new update with Hint Mode, but the Share button doesn’t do anything.
In hint mode when you send a word containing two times the same character, one in the right place and the other where is supposed to be a character in the same row, the hint on the word correctly shows horizontal arrows, while the hint on the keyboard shows the character in yellow (see screenshot).
So the precedence of the hints seems to be wrong on the keyboard.
Steps to reproduce the behavior:
see screenshot, on today's word:
Is your feature request related to a problem? Please describe.
This isn't exactly a problem, but I thought that it would be easier to play the game if it was possible to flag kanas that you know can't be in the solution, similar to how flags are placed in minesweeper.
For example, if I try the two words,
あかるい
けんこう
and I get
⬛ ⬛ ⬛ ⇅
⬛ ⬛ ⇄ ⇅
I can deduce that the solution won't contain any of the characters in the かきくけこ column because the last column is a kana in the あいうえお column, and the vertical arrows didn't appear for か in 明るい, nor for the け and the こ in 健康. Therefore it would make sense if there was a way to mark kana which haven't actually been tried but you know are not a part of the answer.
Describe the solution you'd like
Some way to mark kana. I think that right-clicking to mark kana would be a good solution for computer users, but am unsure of how to implement something like this for mobile users.
Describe alternatives you've considered
A crude alternative that I use is a bookmarklet which allows me to change the colours of the kana that I can tell are wrong.
javascript:(function(){
document.body.addEventListener("contextmenu", e => {
e.preventDefault();
if(e.target.tagName.toLowerCase() == "button"){
if(e.target.style.background != "rgb(50, 21, 29)"){
e.target.style.background = "rgb(50, 21, 29)";
}else{
e.target.style.background = "";
}
}
});
})();
Is your feature request related to a problem? Please describe.
I'm an American playing this game with people in various timezones, including some people living in Japan. Since the timezones are so far apart, we often can't share our results with each other for the same game until the people living in earlier timezones have woken up the next day. It would be great if we could pick a timezone to play the game in so that we can play the same day without having to worry about timezone.
Describe the solution you'd like
Ideally, a way to choose timezone from the settings. It could be an hour offset from GMT or UTC, or a list of regions of the world.
Describe alternatives you've considered
I've forked the repo and made a change to lock the timezone to JST in my own branch. At a later time I could investigate making a more complete change for this issue and submitting it as PR to this repo.
A minor thing, but I'd think that お悔やみ should be in the dictionary. I wanted to use it as my starting word today, since my dad passed away yesterday.
Is your feature request related to a problem? Please describe.
I'd like to have romaji input added to this game. My school laptop's Japanese typing doesn't work (I've asked the technical department if they could fix it and they didn't really help) so I'm basically stuck. Of course I can use the kana at the bottom which does help (and works fine as an input method) but I do feel that a more fluid experience could be achieved with this.
Describe the solution you'd like
Romaji input added--the small kana would probably be best inputted by having an x before, for example xya for ゃ. Small っ with xtsu or a double kana like the kk in 学校 (gakkou). ー with a normal dash.
Describe alternatives you've considered
Using the kana table provided.
Additional context
Thank you very much for your hard work!!
Hi, I noticed it's a lot harder for me to play in katakana. Was thinking if I could play in katakana all the time, that would be good katakana practice. On the other hand, someone who doesn't want to focus on it yet might just find it frustrating and want to play in hiragana all the time.
If changing is quick, it could still default to the matching one like it does now. (I don't really think this hint is good for the game, but that's a different question.)
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