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The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation.

License: GNU General Public License v3.0

CMake 2.71% C++ 29.38% C 55.58% Shell 0.16% GLSL 12.17%
climate-zones heightmap opengl simulation terrain-generation water world-generator

rtwg's People

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rtwg's Issues

Fix in temperature movement

Currently, only warm air get transported by Wind.. This has to be fixed. I think, the parameters must be tweaked too, to get a good result.

Cannot install pyglfw in 16.06 Xenial

Part of sudo ssh install.sh output:

+ sudo apt-get update -qq
W: The repository 'http://ppa.launchpad.net/pyglfw/pyglfw/ubuntu xenial Release' does not have a Release file.
E: Failed to fetch http://ppa.launchpad.net/pyglfw/pyglfw/ubuntu/dists/xenial/main/binary-amd64/Packages  404  Not Found
E: Some index files failed to download. They have been ignored, or old ones used instead.

Distro:

Distributor ID:	Ubuntu
Description:	Ubuntu 16.04.2 LTS
Release:	16.04
Codename:	xenial

Xubuntu 16.04 LTS "Xenial Xerus" - Release amd64 (20160420.1)
XDG_CURRENT_DESKTOP: XFCE

Consequently, run.sh says ./run.sh: line 5: build/src/rtwg: No such file or directory

Stretching 3D Terrain through scaling mvp

Currently, the height values are changed explicit through a separate height value variable.
This should be done by manipulating the model-view matrix. Then we also can stretch the texture in x and y dimension

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