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Collision2D

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About

Collision2D is a simple Go library for performing collision detection (and projection-based collision response) of simple 2D shapes. It uses the Separating Axis Theorem. It was based on the JavaScript library SAT-js by jriecken.

It supports detecting collisions between:

  • Circles (using Voronoi Regions.)
  • Convex Polygons (and simple Axis-Aligned Boxes, which are of course, convex polygons.)

It also supports checking whether a point is inside a circle or polygon.

It's released under the MIT license.

To import in your Go project you can use:

`import "github.com/Tarliton/collision2d"`

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collision2d's Issues

Box pos is not center.

The comment on NewBox shows that the position of the box is the center of the box, but it's the top left corner of the box, which is pretty standard. The comment just threw me off.

Great library! You're saving me a bunch of time. -TiM-

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