Tancrède Guillou's Projects
Predicting air pollution amounts in cities using a Gaussian Process model
Implementing a bayesian neural network for image recognition.
Exercises for the Big Data lecture at ETH Zurich (Fall 2021)
Website for visualising binary search trees, heaps, random tree walks.
Detecting brain age based on MRI scans data.
Implementing various classifiers using PyTorch
Official PyTorch Implementation of the CVPR23 Paper "DINER: Depth-aware Image-based NEural Radiance fields"
Gameboy emulator.
Jass Card Game playable online or alone against the computer.
KeypointNeRF Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypoints
Creating a game in which the player physically interacts with a board in front of a screen with camera.
Recreating a 3D scene using images taken from several point of views.
Code for "Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans" CVPR 2021 best paper candidate
Recreating a simplified version of the SegNet algorithm for image segmentation.
Text classification with multi-layer perceptrons.
Implementing camera calibration and structure from motion (SfM) methods to produce a scene reconstruction.
Simulating the survival behaviours & strategies of Autonomous Economic Agents (AEAs)
Config files for my GitHub profile.
Tetris in low level programming. Made for Nios II processors.