Comments (1)
Fences don't take an entire row or column of movement points, they simply separate two valid movement points from direct connection to each other. The newest build will have grayboxing (or proper fence meshes) in place to display where the fences are.
from game.
Related Issues (20)
- Level 4 Crash
- Level 4 Crash x 2 HOT 1
- Level 03 - I can switch player/enemy turn during combat. HOT 1
- Battle scene is brought up too fast
- Level 05 - A Player unit can be moved during the Enemy turn when you change turns with a unit selected.
- Level03-Back Row not being protected HOT 1
- Empty game objects instantiated when entering combat
- Web Player Level 3 move error HOT 1
- Web Player Level 3 attack glitch HOT 2
- Web Player Level 4 attack glitch/movement HOT 1
- Web player Level 5 movement error
- All Levels - New Unit size specs
- Level 6 : Unit Movement
- [Game] All Levels - Dead Squads Block Nodes HOT 1
- Level05 - Squads that are too damn tough
- Level05 - New art assets in the way
- Level05 - AI unit reaches a deadlock, unmoving and stopping gameplay.
- Level01 - Infinite Combat HOT 1
- h
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from game.