Git Product home page Git Product logo

unicircledifficulty's People

Contributors

syriiin avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

Forkers

stravant

unicircledifficulty's Issues

HardRock crashes the visualizer sometimes

it's only for some maps. it seems like it's for the harder ones? I tried snow note's inbachi and rizia's mafumafu revenge, but I also tried byakuya gensoutan extra diffs and my own Seashore on the moon, all of them crashed the visualizer. maybe it's only my visualizer. even for maps that were not that difficult sometimes it would crash.

Some ISkill.CalculateDifficulty() implementations have side effects

Some ISkill.CalculateDifficulty() implementations have side effects which would cause a different result to return if called a second time.

eg. Volatility recovery in DimensionalSkill.CalculateEnergyExertion() (which is called from PhysicalSkill.CalculateDifficulty())

// Recover
_snapForceVolatility *= 1 - ForceVolatilityRecovery(_deltaTime);
_actualForceVolatility *= 1 - ForceVolatilityRecovery(_deltaTime);

These lines with side effects should be refactored to be done within ProcessHitObject() instead

Missing feature list

General

  • Implement stacking
  • Implement slider curves
  • Move skill multiplier to difficulty point level rather than totaling

Aiming

  • Initial balance
  • Slider support
  • Shortcut detection algorithm
  • Spacing changes impact on difficulty?
  • Snappiness threshold scaling with exertion
  • Replace angles with momentum system for semantic difficulty

Clicking

  • Initial balance
  • Rhythm complexity based on fluctuations in timing scaled with OD? OD as base?

Reading

  • Initial balance
  • Slider support?
  • Overlap function of some sort to replace normalised distances?
  • Bonus to click reading for low AR

Visualiser

  • Rewrite completely with support for any calculator built with the framework (will require framework modifications and probably reflection magic)
  • Add "watch osu!" functionality to recalculate when saving a map in the editor?

Score

  • Contemplate effects of reading difficulty

Performance/Skill points

  • Create project

Not started

  • Taiko difficulty calculator
  • Catch difficulty calculator
  • Mania difficulty calculator
  • Standard touchscreen difficulty calculator

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.