Comments (2)
interesting. I haven't felt a strong need for this but maybe I will when I try it. Is the idea to make it clearer when polygons do or don't overlap, or to make it easier to precisely align them so only their points will touch? or neither/both?
from euclidigons.
Yes to both! I feel like a visual clue to help me know when polygons are centered and when they just touch would help the user have a reference point for setting the amount of collisions. Am I making sense?
from euclidigons.
Related Issues (12)
- Encoders need to work more slowly HOT 2
- Clock changes HOT 2
- Strike triggering options HOT 5
- Polygon Selection When Stacked HOT 3
- Visually indicate when a shape is moving too fast to draw HOT 2
- Make K1 respond more quickly
- Bow triggering
- MIDI out HOT 1
- Note/Octave Parameter Change HOT 3
- Save shape arrangement with params
- MIDI control per shape
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from euclidigons.