sybiote / godot-mesh-slicer Goto Github PK
View Code? Open in Web Editor NEWscripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript
License: MIT License
scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript
License: MIT License
The asset submission says the asset's license is MIT. Please add a copy of the MIT license to the repository to confirm this ๐
Hi,
This seems like a nice addon! But I can't get it to work and I think it's because it's missing a plugin.cfg
file defining the plugin.
As it is I can't enable the plugin in the Project Settings menu.
I also tried merging the _global_script_classes
from this repo into my project.godot
file but still could not access the sliceable
node.
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