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instructions-of-the-personx-dataset's Issues

How to let the person model walk?

I have drag the game_manager_demo into the scene as the readme doc, then I draged the person model A1 from resources to the person position. I noticed there is a animation companient in inspector of A1. However, after I opened the animation and clipped the start botton, the person model in the game window did be walking, but she didn't move -- just walk in the save position. I wonder how can I make the person model walk and move.

How do you bypass the layer error?

First of all, thank you for publishing this on Github. It was a great boost for ML researchers like me who are unfamiliar with Unity when working on synthetic data.

A game object can only be in one layer. The layer needs to be in the range [0...31]

I understand that I need to assign my game objects to a layer via Edit > Project Settings > Tags and Layers > Layers and that it should be under "Role".
However, I am unsure how to add a Role layer so that this error stops occurring.
Any help would be much appreciated.

How are the person models generated?

Thanks for your great work! I have some questions about person models.

I notice that the 1,266 person models are hand-crafted. May I ask which software or tool you use? What should I do if I want to generate more models?

Many thanks!

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