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vortex's Introduction

Vortex Engine Logo

Vortex

A 2D Game Framework made in Haxe built for simplicity and performance.

๐Ÿ–ฅ๏ธ Platforms

Vortex natively can run on Windows, MacOS and Linux systems via hxcpp. MacOS support is currently untested.

๐Ÿ’ก Getting Started

In order to start using Vortex, start by installing the haxelib:

๐ŸŒ Stable Installation

This will install the most stable and up to date version of Vortex.

haxelib install vortex

โšก Development Installation

This will install the very latest, potentially unstable version of Vortex.

haxelib git vortex https://github.com/vortex-haxe/vortex

On Linux, you will need to run some commands for Vortex to run correctly.

The commands depend on your distro, if it isn't on this list here, look it up and/or make a pull request to this README.

Here is a list of each command needed:

๐ŸŒ Debian/Ubuntu

sudo apt install g++
sudo apt install libsdl2-dev -y
sudo apt install libopengl-dev -y
sudo apt install libopenal-dev -y

โšก Arch Linux

sudo pacman -S gcc
sudo pacman -S sdl2
sudo pacman -S mesa
sudo pacman -S openal

๐Ÿ“” Libraries

Here are the puzzle pieces that are put together to make Vortex possible!

SDL Logo

SDL Bindings for Haxe, used for making a window and having window events.

STB Image Bindings for Haxe, used for loading image files.

OpenGL Logo

GLAD Bindings for Haxe, used for rendering to the window with OpenGL.

Dr MP3 Bindings for Haxe, used for loading MP3 files.

Dr WAV Bindings for Haxe, used for loading WAV files.

STB Vorbis Bindings for Haxe, used for loading OGG files.

OpenAL Logo

OpenAL Soft Bindings for Haxe, used for playing audio.

vortex's People

Contributors

swordcube avatar what-is-a-git avatar rafgamign avatar sword352 avatar srthero278 avatar

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