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guepard's Issues

I got some problems.

There are many files and stuff needed to use this tool like Guepard SDK that i don`t have any link. It would be really cool if you could just make a thing that speeds up the whole process and make everything easier.

build

How to build converter.air?

seems to hang on "Convert Resources 'preloader' - 90%" when given a .swf game

No errors.

Here is the log output:


Compile Java Script
Not found the source code
Convert Resources 'preloader'
Init Converter
Read SWFData
Read SWFData Complete
Init Directories
Init Directories Complete
Read Corrections
Init Export Shapes
Start Export Shapes
Export Shape: 1
Analyze Shape: 1
Load Shape Complete: 1
Analyze Shape Complete: 1
Export Shape: 4
Analyze Shape: 4
Load Shape Complete: 4
Analyze Shape Complete: 4
Export Shapes Complete
Start Generate Atlases
Generate Atlases Complete

Rebuild demo

Hi ,
My goal is to convert swf or fla (plus as3 files) into html5 website.
When i try to rebuild demo source code like fla example, i didnt find the same exported files than in the demo folder and the html5 website fla didnt work.
Plus, it seems that it didnt work with the fla file only.
Did i made a mistake configuring the software ?
swffile
flashfiles
swffile2

Thx a lot.

Bad code

This converter doesnt actually convert code it just writes it in a different language without making it actually work and do the same thing. You could implement some AI in the conversion process , that way it will turn out way better

Works with as2?

I want to know if is possible use this for convert flash game with XML file and as2 inside of swf.

Not understanding the process

Hi, I have been on the lookout for all *.swf to HTML 5 tools and I have had very promising success with SWF2JS and Mozilla :: Shumway.

SWF2JS works very well for ActionScript 2 and while Mozilla Shumway works really well for ActionScript 3 and even handles some very advance bitmap manipulation codes very well !

I have had some trouble trying to use your tool to run through my test to see how well this works.

I am not really understanding the procedure, attached is the *.swf test.

1: Created a project, your program direct me to the settings tab asking me for the SDK path ?
Which SDK are we talking about ? The Flex SDK ? or the sdk from guepard-master ?
If it is from guepard-master, to select the folder where the sdk folder is or go INTO the sdk file itself ?

2: Under source, it ask for so many stuff, it is rather confusing so I just pick one file "FlashSavingTestKit.swf" which I have attached here for you.
I also have the fla files and stuff but when I include them the program hangs, the point is I am confused as to what exactly does this program need.

3: When I click convert it got stuck on "Generate Atlases Complete".

Any chance to succeed without the AS3 code ?

Hi,
congrats for this great work.
My kids have their teachers send them to a lot of flash player based animations created by other school teachers years ago, that nobody can use any more.
I tried to help in downloading the SWF and converting it thanks to your app. I produce interesting results but not quite what it should look like.
Exemple here : http://www.pccl.fr/physique_chimie_college_lycee/quatrieme/electricite/lois_intensites_noeuds_mesures.htm

AS2

what about as2? Some old swfs heavily rely on that

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