superhackio / wiiexplorer Goto Github PK
View Code? Open in Web Editor NEWA Standalone RARC and U8 Editor for Nintendo Wii and Nintendo GameCube Archives.
License: Other
A Standalone RARC and U8 Editor for Nintendo Wii and Nintendo GameCube Archives.
License: Other
Some imported TPL files got corrrupted upon importing them into an uncompressed U8 archive from Animal Crossing. The game crashes upon boot and other ARC viewers also cannot render the TPL files anymore.
To reproduce
Trying to view the ARC in Switch Toolbox, BrawlCrate or Wexos Toolbox will reveal that its now corrupted. The game crashes when trying to load it. After closing and reopening the ARC in WiiExplorer and exporting the TPL back into Windows Explorer, the TPL file can't be viewed by regular TPL editors anymore.
When extracting a U8 arc file from New Super Mario Bros. Wii, it fails and deletes the entire folder as you can see here:
This is reproducable on any arc of the game. However I do not have any other game that uses U8 (at least to my knowledge).
On the Wii, the archives use the magic "RARC" and are Big Endian, as you would likely know. However, the Galaxy archives for 3DAS use the magic "CRAR" and are Little Endian. I'll send you an archive of both games on Discord, open them with a Hex Editor to see what I mean.
Under investigation, because I swear I fixed this already...
I update my graphic card to AMD A6-6310 APU with AMD Radeon R4 Graphics but after tons of uppdate of my windows 10 windows insider the software stop working fix quickly thanks @SuperHackio
wiiexplorer new rarc [name]
make a new arc in RARC format
wiiexplorer new u8 [name]
make a new arc in U8 format
wiiexplorer open /path/to/arc
could be used to open an arc
wiiexplorer ls
could be used to see the contents of said arc file
wiiexplorer add /path/to/file(or)folder
to add a file or folder
wiiexplorer import /path/to/folder
to import a folder
wiiexplorer delete [file/folder name]
to delete a file or folder
wiiexplorer rename [file/folder name] [new file/folder name]
to rename a file or folder
wiiexplorer export [file/folder name]
to export a file or folder
wiiexplorer export -all /path/to/folder
to export the entire .arc
wiiexplorer replace [file name] /path/to/file
to replace a file.
wiiexplorer save -yaz0s
Save arc with Strong YAZ0 compression
wiiexplorer save -yaz0f
Save arc with Fast YAZ0 compression
wiiexplorer save -yay0
Save arc with YAY0 compression
wiiexplorer save
Save arc with no compression
Of course, these are just a few examples of what you could do, but they can be changed in any way needed.
Allow users to right click on a file to export/replace the file rather than requiring them to go through the edit menu.
Allow users to select multiple items and export only those selected.
When I try to open audiostr.arc which I extracted from The Urbz Sims in the City discs DATA folder, I get this error below.
Any idea how I can extract the files from this .arc?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Exception: Invalid Identifier. Expected "RARC"
at Hack.io.RARC.RARC.Read(Stream RARCFile) in C:\Users\Hackio\source\repos\Hack.io\Hack.io.RARC\RARC.cs:line 879
at Hack.io.RARC.RARC..ctor(String filename) in C:\Users\Hackio\source\repos\Hack.io\Hack.io.RARC\RARC.cs:line 60
at WiiExplorer.MainForm.OpenArchive(String Filename)
at WiiExplorer.MainForm.OpenToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Program only has the option to show all files or just ARC files. SZS files are also Yaz0 compressed RARC files and as such should also be shown under the show ARC option in the open menu.
la_bike-bk.zip
File is from MkWii
I used V1.5.0.5 of wii explorer and accidentally nuked my desktop. I got an szs file from dolphin emulator and opened it with wii explorer. I clicked "Export All" and set it to the desktop. It either moved or deleted almost every file on the desktop. Tested it with a different folder and for some reason wii explorer will just clear files and other folders inside it and then give you the stuff the file contained.
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