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worldmodes's Issues

Unhandled exception in version 2.0

I get the following error when i try to use the gamemode or any of the alias commands. We are using Essentials 2.6.3 w/GroupManager for perms and Waypoint 1.6 for multi-world management. We are using worldmodes 2.0.

2011-10-13 08:06:05 [SEVERE] null
org.bukkit.command.CommandException: Unhandled exception executing command 'gm' in plugin WorldModes v2.0
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:163)
at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:355)
at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:757)
at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92)
at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
Caused by: java.lang.NoClassDefFoundError: com/iminurnetz/bukkit/permissions/PermissionHandler
at com.iminurnetz.bukkit.plugin.worldmodes.WorldModesPlugin.onCommand(WorldModesPlugin.java:104)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
... 12 more

gamemodes.autoset.XXXXX isn't working with PEX

Bukkit - 1.01
Gamemodes - 2.5.2 (version from today)
BaseBukkit - ??? (version from today)

I have tried to configure the permission through inheritance in global perms, assigned directly in global, and assigned directly in world perms. In every case the user doesn't get changed.

Changing Another user's Game Mode (Possible Conflict With Essentials)

So I have an interesting problem...
I currently have the latest version (2.52) of world modes plugin on my server which is running minecraft version 1.1. I have many plugins, but the one that I believe that is conflicting with world modes is essentials.
Whenever I attempt to change a different players game mode to the opposite of the one they have, it will not work. It just says switched game mode to creative, but the had creative in the first place.
I am the owner of this server and I have permission to all commands that are on this server and I am still unable to change another players game mode.

Example:
So lets say we have a player called Bob. Bob currently has his game mode set to survival and I decide that I want to give him creative. So I open open up the chat and type /gm Bob 1 and the chat replies with "Bob's game mode is set to survival" or something along those lines.

Now I am able to change my game mode just fine by doing /gm.

Any help with this problem would be greatly appreciated!

The case of the perminate inventory.

Not sure weather this applies to Worldmode or MultiInv plugin, however I noticed the bug when I switched gamemodes to creative in a survival world the other day. What happened was I switched my modes and when I did, the inventory that was saved for the creative world also loaded with the command /gm sk8 1.. Then no matter if I killed myself or issued the command /clearinventory. This inventory would load after going through any portal. Today I installed the newest versions of both plugins, deleted all the inventory files and went to see if this would fix it. It did seem to fix the inventory from loading in every world no matter if you died or destroyed your inventory. Now the issue is, that certain saved inventory, loads everytime I go into the main world (which is also a survival world). Even if I die in that world or /clearinventory. Once I go through a portal back to that world it loads that old creative mode inventory from a few days ago... I even DELETED all the inventory files mind you before I tested the new updates of these plugins. Where in the world is this inventory coming from and why!?!?!? lol Thanks a bunch for being so patient with me. I just don't understand how this is possible anymore with a brand spanking new MultiInv. Any suggestions?

Unable to get newly installed worldmode to work.

I recently installed worldmode, but have been unsuccessful at getting it to start properly.

I am running CB RB #1337, worldmode 2.3 and basebukkiteplugin available from this link:
https://github.com/sunkid/BaseBukkitPlugin/raw/master/release/BaseBukkitPlugin.jar (unsure of version)

I did run it first without the basebukkitplugin.jar, but worldmode wouldn't start nor did it download anything.

here is a pastie of all the error info relating to the failed worldmode startup.
http://pastie.org/2761420

Game mode will not change

I have a player with worldmodes.modes.* and they can't be changed back from creative. They don't have any autoset permissions, it just says "The game mode change was cancelled." I can't get anything to work. Not even I can change it.

Could not pass event PLAYER_GAME_MODE_CHANGE

When a user changes game modes it displays this error in the console:

SEVERE Could not pass event PLAYER_GAME_MODE_CHANGE to WorldModes

Here is the full error:

22.10 05:36:27 [Server] INFO at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
22.10 05:36:27 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
22.10 05:36:27 [Server] INFO at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
22.10 05:36:27 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
22.10 05:36:27 [Server] INFO at com.onarandombox.MultiverseCore.listeners.MVPlayerListener$HandleGameMode.run(MVPlayerListener.java:221)
22.10 05:36:27 [Server] INFO at org.bukkit.craftbukkit.entity.CraftPlayer.setGameMode(CraftPlayer.java:468)
22.10 05:36:27 [Server] INFO at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
22.10 05:36:27 [Server] INFO at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
22.10 05:36:27 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$28.execute(JavaPluginLoader.java:449)
22.10 05:36:27 [Server] INFO at com.iminurnetz.bukkit.plugin.worldmodes.GameModeChangePlayerListener.onPlayerGameModeChange(GameModeChangePlayerListener.java:60)
22.10 05:36:27 [Server] INFO at com.iminurnetz.bukkit.plugin.worldmodes.GameModeChangePlayerListener.restoreInventory(GameModeChangePlayerListener.java:118)
22.10 05:36:27 [Server] INFO at com.iminurnetz.bukkit.plugin.worldmodes.PersistedInventory.revertInventory(PersistedInventory.java:77)
22.10 05:36:27 [Server] INFO java.lang.NullPointerException
22.10 05:36:27 [Server] SEVERE Could not pass event PLAYER_GAME_MODE_CHANGE to WorldModes

If autoset permission is given to a user, autoset that mode

A small feature request, not sure if it is possible since there are many different permission plugins but it would be helpful that if I give a player an autoset permission that they get set to that mode.

It would save me the hassle of typing out the gm command.

unable to manually change gamemode, automatic not reliable

Running WorldModes 2.52, CB 1597 and Essentials build 2.7.2. When I try to do a /gamemode 0 or /gm 0 or /gmt 0 it tells me the command is cancelled and doesn't do anything. When I disable the plugin I can change gamemode fine with essentials.

I’m trying to use it in a very basic sense. I have two worlds, one survival and one creative. I want people to automatically change modes and drop their inventory when going from creative to survival. I’m using bPermissions. If I have:

Creative world:

  • worldmodes.creative
  • worldmodes.mode.creative
    • worldmodes.autoset.creative
  • worldmodes.drop

Survival world:

  • worldmodes.survival
  • worldmodes.mode.survival
  • worldmodes.autoset.survival
  • worldmodes.drop

It works the opposite of what you would expect, when entering survival world they change to creative, and when entering creative world they change to survival.

If I have:

Creative world:

  • worldmodes.survival
  • worldmodes.mode.survival
  • worldmodes.autoset.survival
  • worldmodes.drop

Survival world:

  • worldmodes.creative
  • worldmodes.mode.creative
  • worldmodes.autoset.creative
  • worldmodes.drop

It switches modes correctly most of the time, but not always, and it doesn’t drop their inventory.

Do I have this setup correctly?

Creative players can access furnaces

I'm not sure if this is intended or not, but creative players can access furnaces even when blocked from accessing chests and dispensers.

Line 81 of WMPlayerListener.java
if (block.getType() == Material.CHEST || block.getType() == Material.DISPENSER) {

The game mode change was cancelled!

Hi. I am using WorldModes v2.0 with PEX and i gave the Admins 'worldmodes.set.self', but when they try "/gm creative" it says "The game mode change was cancelled!". What does this mean? Pleas help!

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