Comments (1)
We collected a set of natural images and data renderings and compare their latents to normalize the renderings so that the latents look more like natural images, which SD2 is trained on, mostly.
For image, we empirically found that this scaling will let the model converge faster. This also helps reduce the contrast of rendering latents to the normal level of natural images. This way the model can learn better 'global timesteps' (the same reason why we swap the noise schedule and choose a v-prediction base model).
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Related Issues (20)
- camera FOV HOT 1
- something about trainning detail.. HOT 2
- training resolution 320^2 instead of 512^2? HOT 2
- depth control for v1.2 ? HOT 1
- RuntimeError: "LayerNormKernelImpl" not implemented for 'Half' HOT 1
- About the object normalization in v1.2 HOT 2
- How to align the coordinate system of zero123 in threestudio? HOT 1
- Would it be feasible to provide more than one view angle as input to better the quality of the outputs.
- Can I get train code? HOT 1
- How to change Camera Parameters of output view? HOT 1
- Depth map size ratios for depth ControlNet HOT 1
- About dataset HOT 1
- img_to_mv.py without cuda HOT 1
- The difference between v1.2 and v1.1 in the network architecture HOT 1
- CUDA out of memory. Tried to allocate error HOT 2
- would you release the training code in the future? HOT 2
- Can I use non-empty text with zero123++? HOT 2
- DLL load failed while importing libtriton HOT 2
- Download model error. HOT 3
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