Comments (3)
might be related to this issue on the old repo: SiliconStudio/xenko#672
from stride.
might this be a problem of the project upgrader as described here #33 ?
how should i re-include the shader files in order to get them properly handled by VS and GS?
from stride.
Yes it is related to #33 (comment)
Sorry about that, it's a one time thing related to new csproj system, that shouldn't happen during future upgrades.
Please open your project in Visual Studio, include the .xksl file as part of your project. Provided you installed the Xenko VS Plugin, it should automatically mark those files with the Custom Tool XenkoShaderKeyGenerator
and the .cs embedded as a generated item.
If you have any trouble with Visual Studio, the .csproj looks like this:
<ItemGroup>
<Compile Update="Test.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Test.xksl</DependentUpon>
</Compile>
<None Update="Test.xksl">
<Generator>XenkoShaderKeyGenerator</Generator>
<LastGenOutput>Test.cs</LastGenOutput>
</None>
</ItemGroup>
from stride.
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