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tiered's Issues

A config file would be awesome

It could be nice if you could add a config where you can disable stats from the roll pool and also set the ranges of the stats

otherwise awesome mod

[questions] compat and configs

I wanted to know wether this mod is compatible with tetra (1.18.1).

Also i wanted to know more details about configs. On the main page, it is said how we can use configs for the fabric version. but does forge also uses tags like fabric ? so can we just replace the fabric with forge and it'll work or is it more complicated that that ?

1.16.5: (attack) reach attribute does not exist

[30Lis2021 00:22:16.297] [Render thread/WARN] [draylar.tiered.Tiered/]: reach-entity-attributes:attack_range was referenced as an attribute type, but it does not exist! A data file in /tiered/item_attributes/ has an invalid type property.
[30Lis2021 00:22:16.297] [Render thread/WARN] [draylar.tiered.Tiered/]: reach-entity-attributes:reach was referenced as an attribute type, but it does not exist! A data file in /tiered/item_attributes/ has an invalid type property.

Tiered 1.19.2.jar is not letting me start minecraft

Hello!

I was looking forward to use this mod, sadly it failed me.
On start I received the Exit-Code 1. I have other mods installed that are working fine.

The file I downloaded is called: Tiered-1.19.2-5.0.3-Forge.jar

I use Curseforge as a Modloader, Gameversion 1.19.2, Forge - 43.2.0.
The modloader works for other mods, so I wonder if it's a problem with the mod itself?

Thanks for helping :3

Sincerely,
Dazzley

Adding modded weapons and armor

Hey! I need assistance in adding weapons and armor into Tiered like Ice and Fire and Upgraded Netherite. I have gone around all over the internet to try figuring it out but I can't make sense of any of it. I have Global Datapacks(mod), Kubejs(mod), and Visual Studio Code downloaded and watched a tutorial on how to use VSC but the video only went over functions. With Tiered I think its called tags. I don't know where to find Tiered's config, its not in the .minecraft config anywhere. By opening the mod itself with WinRAR I can see the .json files but can't open them with any other app or change them. Nor do I know how to write code to make a datapack for Tiered. I would greatly appreciate some guidance on how to do it. And once I learn how I'll be able to add all of the mod ID's from all the moddedd armor and weapons I love using.

1.18 unmodified code not building

Hi. My intention was to slightly modify the source code and then rebuild it.

After trying, I noticed the errors trying to build were not from my code but rather from the base version itself. I reverted changes and tried to build the base project before trying to build it with modifications.

Environment

OS: Windows 10

Steps followed

1. Clone the repository:

git clone https://github.com/Stereowalker/tiered

2. Switch branch to 1.18:

git checkout 1.18

3. Change to latest stable commit:

git checkout a60096342e06dfec339aa964e7715b89496420f2

4.1 Check Java requirement in build.gradle:

java.toolchain.languageVersion = JavaLanguageVersion.of(17)
### 4.2 Install Java 17:
D:\jujor\Proyectos\TieredMod\tiered>echo %JAVA_HOME%
C:\Program Files\Eclipse Adoptium\jdk-17.0.5.8-hotspot
D:\jujor\Proyectos\TieredMod\tiered>java --version
openjdk 17.0.5 2022-10-18
OpenJDK Runtime Environment Temurin-17.0.5+8 (build 17.0.5+8)
OpenJDK 64-Bit Server VM Temurin-17.0.5+8 (build 17.0.5+8, mixed mode, sharing)

5. Open up project in IDE:

With that set up, time to open Visual Studio Code, which lead to some deprecation warnings but was able to find all the dependencies:
image

6. Build the unmodified project:

D:\jujor\Proyectos\TieredMod\tiered>gradlew build
To honour the JVM settings for this build a single-use Daemon process will be forked. See https://docs.gradle.org/7.3.1/userguide/gradle_daemon.html#sec:disabling_the_daemon.
Daemon will be stopped at the end of the build

> Configure project :
Java: 17.0.5 JVM: 17.0.5+8(Eclipse Adoptium) Arch: amd64
Mod Name: Tiered, Mod Version: 4.1.1, Minecraft Version: 1.18.2, Forge Version: 40.1.60

> Task :compileJava
Note: SpongePowered MIXIN Annotation Processor Version=0.8.5 (MixinGradle Version=0.7)
Note: Supported obfuscation types: ObfuscationServiceMCP supports [notch] ObfuscationServiceFG3 supports [searge]
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\ClientEventHandlerMixin.java:34: error: Mixin has no targets
@Mixin(ClientEventHandler.class)
^
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\CuriosHelperMixin.java:21: error: Mixin has no targets
@Mixin(CuriosHelper.class)
^
Note: Loading searge mappings from D:\jujor\Proyectos\TieredMod\tiered\build\createMcpToSrg\output.tsrg
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\ItemStackMixin.java:19: warning: Unable to locate method mapping for @At(INVOKE.<target>) 'Lnet/minecraft/world/item/Item;getAttributeModifiers(Lnet/minecraft/world/entity/EquipmentSlot;Lnet/minecraft/world/item/ItemStack;)Lcom/google/common/collect/Multimap;'
    @Redirect(
    ^
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\ItemStackClientMixin.java:62: warning: Unable to locate method mapping for @At(INVOKE.<target>) 'Lcom/google/common/collect/Multimap;isEmpty()Z'
    @ModifyVariable(
    ^
Note: Writing refmap to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-refmap.json
Note: Writing refmap to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-refmap.json
Note: Writing searge composite mappings to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-mappings.tsrg
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\ClientEventHandlerMixin.java:32: error: package top.theillusivec4.curios.client does not exist
import top.theillusivec4.curios.client.ClientEventHandler;
                                      ^
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\CuriosHelperMixin.java:19: error: package top.theillusivec4.curios.common does not exist
import top.theillusivec4.curios.common.CuriosHelper;
                                      ^
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\ClientEventHandlerMixin.java:34: error: cannot find symbol
@Mixin(ClientEventHandler.class)
       ^
  symbol: class ClientEventHandler
D:\jujor\Proyectos\TieredMod\tiered\src\main\java\com\stereowalker\tiered\mixin\curios\CuriosHelperMixin.java:21: error: cannot find symbol
@Mixin(CuriosHelper.class)
       ^
  symbol: class CuriosHelper
Note: Writing refmap to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-refmap.json
Note: Writing refmap to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-refmap.json
Note: Writing searge composite mappings to D:\jujor\Proyectos\TieredMod\tiered\build\tmp\compileJava\compileJava-mappings.tsrg
6 errors
2 warnings

> Task :compileJava FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.

* Get more help at https://help.gradle.org

Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.

You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.

See https://docs.gradle.org/7.3.1/userguide/command_line_interface.html#sec:command_line_warnings

BUILD FAILED in 20s
4 actionable tasks: 2 executed, 2 up-to-date

Please, notice that Visual Studio Code is able to locate the classes that Mixin can't.

I have tried to troubleshoot this with my little knowledge, and ChatGPT's, for several hours with no luck.

What am I missing in order to be able build it?

the mod is not working in multiplayer

Hi forge mod in not working in multiplayer when i disconnect and rejoin the name is the default like stone pickaxe but the attributes is working giveing heart the toll tip is also not working

Strange Bug with varying armor protection levels, 1.19.2

Hello, I was making a custom modpack for myself and found this strange bug where my armor protection levels would vary during a fight and when putting armor on and taking it off in different orders. It happened to both modded and vanilla armorsets. I narrowed it down to this mod by trial and error. Not sure what mod it's conflicting with. I am wondering if it has to do with modded armor. Mod list is below.
MOD LIST.txt

Huge Amount of Log Spam (reach-entity-attributes)

I've found the worlds longest log spam from a mod which was as long as my entire play session which was about 5+ hours!
Tiered forge version has extensive amounts of log spam cause of the attributes in Tiered (Forge)!

[02Jun2021 13:05:55.066] [Render thread/WARN] [draylar.tiered.Tiered/]: reach-entity-attributes:reach was referenced as an attribute type, but it does not exist! A data file in /tiered/item_attributes/ has an invalid type property.
[02Jun2021 13:05:55.066] [Render thread/WARN] [draylar.tiered.Tiered/]: reach-entity-attributes:attack_range was referenced as an attribute type, but it does not exist! A data file in /tiered/item_attributes/ has an invalid type property.

(That's from the latest log btw)

Cold Steel support

This would really work nicely with the cold steel spartan weaponry and ice and fire mods :) hope you plan on intergrating them

or if somebody knows how to do it through the config i would appreciate it

1.16.5 Would really like some config files

The current values are a little crazy when i put them into my pack

can you perhaps do a config file for the values?
like what they apply to and a minimum and max range or something like that

or if you could put a tutorial somewhere for complete noobs like myself to change the files within the JAR, cause everytime i do that forge resets it...

would greatly appreciate this

Global datapack doesn't seem to be working for me

I made some changes to the mod including new modded weapons and tools and also removed the shields but the changes are not applied for some reason. I only managed to make it work when I replaced the files directly inside the .jar, opening it with an unzipper

Forge version: 43.2.11
Mod version: 5.0.3
Global Packs version: 1.14.2
Minecraft version: 1.19.2

Names of tiers are wrong on Forge port

The sword tiers: "Common", "rare", "epic" and "legendary" are not named properly in the Forge port. They show up as "tiered:common_weapon.label", "tiered:rare_weapon.label", "tiered:epic_weapon.label", and "tiered:legendary_weapon.label"

pickaxe crash

anytime i use or hover over my pickaxe the game crashes

Compatibility with Tetra

Tetra is a mod that adds modular tools and weapons, Tiered does not work properly with it's items (even after adding them to the tags) so it requires dedicated support.

As an idea I suggest rerolling the modifier whenever a new "head" (sword blade, pickaxe left head, shield pate, etc) is created.

1.18.1 - 3.0.3 - no config files

Is this supposed to generate this path "data/modid/item_attributes" along with some basic configs or do you have build everything from scratch? I generated a new world with this mod loaded and I can't find where any configs exist.

A simple question

Hey, it's my first time using this mod, how do i change the tool atribute? i tried by the Smithing Table and the Anvil.

Blacklisting specific stats (max health) from non-armor items

I would like the ability to prevent the max health stat from showing up on any tool, weapon, shield, etc.

Basically, I'm getting tired of burning through my food simply because I have to switch tools a lot. If there is already a way to do this, where is it described? If not, could it be added as a config option of some kind?

(Further note, I'm currently using the latest Forge supported version for 1.16.5 - 2.1.5-forge-beta)

Causes crash, log spam when entering either Blue Skies dimension

Upon entering a Blue Skies dimension, this mod and unionlib both spam the following:
[03Aug2022 07:05:00.024] [Render thread/INFO] [unionlib/]: unionlib's Clientbound packets registered
[03Aug2022 07:05:00.024] [Render thread/INFO] [unionlib/]: tiered's Clientbound packets registered
constantly. This ultimately crashes the game after some time.

Item Duplication BUG

When combining 2 similar items in an anvil it will repair and combine the enchantments like it should, but also leave the second item there for you to use again.

This item duplication is a gamebreaking bug giving you infinite enchantments and repairs.

Tested and confirmed with Vanilla and Tiered only.

1.19.2 New Update won't load

I get the message:
Mod File Tiered-1.19.2-5.0.4-Forge.jar needs language provider javafml:44 or above to load

Trying to troubleshoot it, I'm seeing people online saying this error loading message means that I am trying to load a mod for minecraft version 1.19.3 instead of for version 1.19.2.

how i can add supported armor ?

hi! i have installed mods but only vanilla armor can have buff
i wannna more :))))
what file i must chnge for update rules?

Curios Support ?

Hey,

I have some troubles adding Curios items in my custom attribute json file:
I tried to add to the verifiers list:

"verifiers": [ { "tag": "forge:helmets" }, { "tag": "forge:chestplates" }, { "tag": "forge:leggings" }, { "tag": "forge:boots" }, { "tag": "curios:curio" }, { "tag": "curios:back" }, { "tag": "curios:belt" }, { "tag": "curios:body" }, { "tag": "curios:bracelet" }, { "tag": "curios:charm" }, { "tag": "curios:head" }, { "tag": "curios:hands" }, { "tag": "curios:necklace" }, { "tag": "curios:ring" } ],

It seems to work, as the curios items get the "legendary" name.
But they have no stats.

so I tried to add optional_equipment_slots:

"optional_equipment_slots": [ "FEET", "LEGS", "CHEST", "HEAD", "CHARM", "RING" ]

But it doesn't seem to work. and the legendary armor doesn't work anymore

Is there a way to manage it, or does it need a support from you ?

I looked at the code, it seems you try to load a "net.minecraft.inventory.EquipmentSlotType" directly from the json (in gson/EquipmentSlotDeserializer.java), so I guess I won't be able to do what I want, am I wrong ?

Thank you !

Regarding tags in datapack [1.18.2]

Minecraft version: 1.18.2 forge 40.1.0
Mod version: Tiered-1.18.2-4.0.0-Forge.jar
Datapack path: .minecraft\saves\Faurn\datapacks\zalfrost_epicfight_datapack\data\forge\tags\items

I've been creating a datapack for some of the mods I use to work with Tiered (Forge) in my world. Upon success in creating the datapack, I found out that some of the tags didn't work. The tags are as follows:-
-forge:pickaxes
-forge:helmets
-forge:chestplates
-forge:leggings
-forge:boots

The tags that are working so far are:-
-forge:swords
-forge:axes
-forge:hoes
-forge:shovels

Also, I notice that the tags that are on pickaxes are (forge:tools | forge:tools/pickaxes).
This is the same as Armor (helmets, chestplates, leggings, and boots) but It didn't show any tags for Vanilla and Moded armor.

References 1: the tags that are on pickaxes (Vanilla & Moded are showing the same)
Screenshot (805)

References 2: one of the tags that are working (Vanilla & Moded are showing the same)
Screenshot (806)

Lastly, I would like to know if I did something wrong and if I did, I would like to know how to fix it.
Thank you for your time.

Mixin Redirect conflict with Bigger Stacks

MC 1.19.2
Forge 43.2.13
Tiered 5.0.4.1
Bigger Stacks 3.7.2

[15:26:16] [pool-3-thread-1/WARN] [mixin/]: @Redirect conflict. Skipping tiered.mixins.json:AnvilMenuMixin->@Redirect::onTake_redirect(Lnet/minecraft/world/Container;ILnet/minecraft/world/item/ItemStack;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/item/ItemStack;)V with priority 1000, already redirected by biggerstacks.mixins.json:vanilla.AnvilMenuMixin->@Redirect::fixStackedEnchantedBooksBeingDeleted(Lnet/minecraft/world/Container;ILnet/minecraft/world/item/ItemStack;)V with priority 1000

PlayerEx support

It seems that the stats on health reset when running it with the player ex mod :-/

Mod Support? (Suggestion/Enhancement)

Can you add mod support with Tiered (Forge)? So that items and armors from mods like Tinkers Construct (currently in alpha for 1.16.5 and doesn't have the armors it had in previous versions atm unless the devs of Tinkers Construct have plans to remove it's armors from Tinkers Construct which that'll be unfortunate...) and A.O.A (Advent of Ascension aka Nevermine). Since both fabric version (I don't have fabric and may never use it since forge is way more capable of running more mods at once than fabric btw) and the forge port only does the vanilla armors and items... Unless you allow mod support for modded armors and items to get tiers as well.

Attribute name/stats do not appear after leaving/rejoining a server.

I have a server featuring Tiered, however if someone times out or quickly leaves to do something, after they rejoin the Tiered attributes no longer display on any item. This causes them to have to either suck it up and continue playing, or needing to restart Minecraft which takes a while since it's modded.

Does it not apply on modded weapons?

I just checked it out and seems like weapon in other mods like Ice and Fire and Spartan Weaponry is apparently not being applied. The mod is on beta version, so does it mean this will be fixed?

[Suggestion] reforging station

It would be cool if there was a reforging station, where you could re role the stats of the weapon/armor, by using the same material that it was created with and it would be cool if it was added to 1.16.5 version too and not only the newest versions.

The Rod Lacks a Common Tier&Weights don't Work

In the latest forge version of 1.18.2, you will only get lucky fishing rods for crafting or reforging. I tried to add it to the common tool, but it didn't work.
The weight system doesn't work (just sense), and the high weight doesn't significantly increase the occurrence probability of a tier. I think we should strengthen the occurrence probability of common to make the whole mod more balanced.
And the fact that currently tools and weapons don't have a completely negative tier makes the whole mod incomplete. Of course, I can add them myself, but means it's hard for players who aren't the authors of the modpack to use.
I hope my feedback will be useful to the development of the whole mod.

1.16.5 mod not displaying

image
image

worked in a singleplayer world, but not displaying in the server
but extra health and armor still takes effect

1.18.1 wont start

Game won't start with ONLY your mod and dependencies present.

[10:41:22] [main/ERROR]: Mixin config tiered.mixins.json does not specify "minVersion" property
[10:41:22] [main/INFO]: Launching target 'forgeclient' with arguments [--version, forge-39.0.59, --gameDir, C:\Users\Matt\curseforge\minecraft\Instances\WorldEdit, --assetsDir, C:\Users\Matt\curseforge\minecraft\Install\assets, --uuid, 6d87b371063049209428e9517e9c1725, --username, Slickson, --assetIndex, 1.18, --accessToken, ????????, --clientId, NGFhZDRkNDEtNDE3OS00NjYzLTkxZWItMTRkZTNiZjIwZTU3, --xuid, 2535406996867842, --userType, msa, --versionType, release, --width, 1024, --height, 768]
[10:41:22] [main/FATAL]: Mixin prepare failed preparing ItemStackMixin in tiered.mixins.json: org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException The specified mixin 'draylar.tiered.mixin.ItemStackMixin' was not found
org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException: The specified mixin 'draylar.tiered.mixin.ItemStackMixin' was not found
at org.spongepowered.asm.mixin.transformer.MixinInfo.(MixinInfo.java:864) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinConfig.prepareMixins(MixinConfig.java:850) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinConfig.prepare(MixinConfig.java:775) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinProcessor.prepareConfigs(MixinProcessor.java:539) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinProcessor.select(MixinProcessor.java:462) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinProcessor.checkSelect(MixinProcessor.java:438) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:290) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.0.jar:9.1.0+9.1.0+main.6690ee51]
at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.0.jar:?]
at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.0.jar:?]
at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.0.jar:?]
at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.1.jar:?]
at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:213) ~[securejarhandler-1.0.1.jar:?]
at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:223) ~[securejarhandler-1.0.1.jar:?]
at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:213) ~[securejarhandler-1.0.1.jar:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:632) ~[?:?]
at java.lang.Class.forName(Class.java:545) ~[?:?]
at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:45) ~[fmlloader-1.18.1-39.0.59.jar%2323!/:?]
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.0.jar%235!/:?]
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?]
Caused by: java.lang.ClassNotFoundException: The specified mixin 'draylar.tiered.mixin.ItemStackMixin' was not found
at org.spongepowered.asm.mixin.transformer.MixinInfo.loadMixinClass(MixinInfo.java:1313) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
at org.spongepowered.asm.mixin.transformer.MixinInfo.(MixinInfo.java:857) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
... 28 more

Tiered/Union Lib Server Crash

Minecraft: 1.18.1
Forge: 39.0.88
Tiered: 3.0.3-forge
UnionLib: 6.1.8-forge

Crashes on dedicated served startup.

Both fail to load on server start. If I remove Tiered, UnionLib will still fail to load and crash server on startup.

https://pastebin.com/wEMidig1

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