stargatedaw / stargate Goto Github PK
View Code? Open in Web Editor NEWInnovation-first digital audio workstation (DAW), instrument and effect plugins, wave editor
License: GNU General Public License v3.0
Innovation-first digital audio workstation (DAW), instrument and effect plugins, wave editor
License: GNU General Public License v3.0
Describe the bug
Any error will crash the Application
To Reproduce
Just do anything odd.
The App will crash, sometimes will make Windows freeze and crash too.
Expected behavior
Exception handling and resume working
Screenshots
None
Hardware and operating system
Windows 10
An ordinary PC, not too powerful but enough to run in eg FL Studio
Additional context
I don't really know
Attach your log file
stargate.log
Thanks a lot for any help
Regards, have a nice day =)
Describe the bug
Unable to create new project in windows 11 latest
To Reproduce
Today is my first time installing this software, but when I opened the software to create a new project, there was no response. I don't know what the problem is.
Hardware and operating system
CPU: i7 10700K
Memory: 64 GB
Form factor: desktop
CPU arch: x64, AMD
Windows: version 11
Additional context
Add any other context about the problem here.
Attach your log file
stargate.log
Hello,
I am a packager on openSUSE and wanted to make a package for stargate. Builds on OBS (Open Build Service, the build system used by openSUSE) happen in a virtual machine unconnected to the Internet so the fact that make
tries to download some packages from PyPi is problematic.
I tried building stargate via the make
command but it tried to run pip
and install some packages from the Internet, which as I said is not allowed on OBS.
Nevertheless, I proceeded with the build on my local system. It compiled correctly and make install
worked but the stargate
executable failed twice - first when mido
was missing, second (after having installed mido
) when sglib
was missing. I had manually run python3 setup.py install --user
to install the Python package in the src
directory but that apparently did not provide sglib
.
My suggestions:
make
does not connect to the Internet, especially if Python dependencies are found on the systemmake install
installs everything needed to run stargate, including the Python package containing sglib which should respect the distro's hierarchy (openSUSE also uses lib64, see #14). Also, make install
tried to execute the (non-existing on my system) /mingw64/bin/jq
program (if it's the jq
program for querying JSON, I have it installed in /usr/bin/jq
)Briefly describe your usage of Stargate
I did some exploration with it and some simple tracks, with the bundled plugins.
Never ever tried to install other plugins nor mixing work done in other software.
I didn't read manuals or watched videos, because I felt at home with Stargate as I'm experienced with other DAWs, such as Ableton live, LMMS, Ardour, FL Studio, and other, minor ones.
I did some EDM tracks with Stargate, but I did for my personal enjoyment and didn't preserve.
I'd like to see this project grow some more, but on the other hand, I feel it's mature enough.
Describe what you want to do
I'm used to have these plugins in a way or another in the DAW I work on:
Does your proposal align with the core project design principles?
Project principles are available HERE
Yes, more or less. It's not a request for a change in the plugin API, still is a new plugin request.
So, the answer is: it depends. Is a new plugin a change to the API?
Additional context
I really don't know what to put here, sorry
Hi there. I'm using Pop OS which is base on Ubuntu 20.04. But for whatever reason, there are dependency issues.
Could you please look into this? And if it's not fixable, could you please put out a flatpak?
That might actually be a better solution than having to package rpm and deb files each time there's a new release.
And btw. Please provide better documentation for source compiling.
I tried compiling from source, but there's no cmake, and using "make" gave me "error 2".
EDIT: The problem dependencies seem to be fftw3, python3-pyqt6.qtsvg, python3-pyqt6. None of them exist.
Absolutely love the design principles behind this project and am looking forward to spending some time with the software. Being one of those with absolutely no desire to use AppImage, I'd really like to install the actual package. However, it appears to need fftw3 which is not a thing.
According to this line, libfftw3-dev is required (for compiling I'd assume) so I just installed it anyway. Currently, I have these installed:
> dpkg -l | awk '/fftw3/{print $2}'
libfftw3-bin
libfftw3-dev:amd64
libfftw3-double3:amd64
libfftw3-long3:amd64
libfftw3-quad3:amd64
libfftw3-single3:amd64
However, I still can't install the latest .deb on my Ubuntu box :(
The following packages have unmet dependencies:
stargate : Depends: fftw3 but it is not installable
Hello, I was able to test portable installation on the flash drive.
First I moved data folder of the application from my user's directory.
Second I installed app on a flash drive.
When I had launched it with a .bat-file and tried to open demo project I saw error message: "The audio engine stopped with exit code 11, please try restarting Stargate".
Then I started to study the log files. This lines in "local" config say that DAW still looking files in my user's directory,
[2021-12-19 16:33:04,129] INFO sglib\lib\process.py : 62 - ~\program\engine\stargate-engine.exe: "using home folder: C:\Users\Umbrix"
[2021-12-19 16:33:04,129] INFO sglib\lib\process.py : 62 - ~\program\engine\stargate-engine.exe: "C:\Users\Umbrix/stargate/config/device.txt does not exist"
[2021-12-19 16:33:04,129] INFO sglib\lib\process.py : 62 - ~\program\engine\stargate-engine.exe: "Allocating output buffers"
[2021-12-19 16:33:04,129] INFO sglib\lib\process.py : 62 - ~\program\engine\stargate-engine.exe: "Setting main volume"
[2021-12-19 16:33:04,129] INFO sglib\lib\process.py : 62 - ~\program\engine\stargate-engine.exe: "get_file_setting: C:\Users\Umbrix/stargate/config/main_vol.txt"
I attach the full log file.
stargate - local directory.log
Then I moved back the data folder of the DAW in my user's directory and after that the application worked OK when I have launched it with the .bat file. I think that it just have found the needed files. Here is the log file for this case.
stargate - user directory.log
This is a feature of Wayland.
I implemented the workaround for this, but at some point it stopped working in Qt5, but it still works in Qt6. The only thing preventing me from migrating fully to PyQt6 is that most Linux distros are not packaging it yet.
As a workaround, you can run this command, and Stargate will automatically find it and do the right thing:
pip install PyQt6
I build stargate on Fedora 33 64 bits from the release downloaded on github.
make build works fine
make PREFIX=/opt/stargate install doesn't install sglib (and maybe other python libs) into /opt/stargate/lib* (lib64 on 64 bits linux).
Describe the bug
Routing events from any of the "numbered" tracks to the main track doesn't seem to work at all.
To Reproduce
Expected behavior
I should hear music.
Actual behavior
I hear nothing.
Screenshots
Hardware and operating system
Operating System: Arch Linux
KDE Plasma Version: 6.1.3
KDE Frameworks Version: 6.4.0
Qt Version: 6.7.2
Kernel Version: 6.10.2-zen1-1-zen (64-bit)
Graphics Platform: Wayland
Processors: 12 × Intel® Core™ i7-8700 CPU @ 3.20GHz
Memory: 31.3 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 960/PCIe/SSE2
Manufacturer: Micro-Star International Co., Ltd.
Product Name: MS-7B24
System Version: 2.0
CPU: Intel® Core™ i7-8700 CPU @ 3.20GHz
Memory: 31.3 GiB of RAM
Form factor: desktop
CPU arch: x86_64
Windows: version 7/8/10/11
Linux:
Arch Linux 6.10.2-zen1-1-zen (64-bit)
Desktop Environment: KDE
Wayland
Pipewire, pipewire-jack
Additional context
I did make sure that I added a MIDI route between the tracks, not an audio route.
I can hear music when I move the item from Track 1 to the Main track (where Sampler1 is set up), so this is clearly a routing issue, not a "Sampler1 can't produce sound" issue.
Attach your log file
stargate/src/stargate-release-23.05.1/scripts$ python pkgbuild.py
==> Starting package()...
make: *** No rule to make target 'install_distro'. Stop.
==> ERROR: A failure occurred in package().
Aborting...
Traceback (most recent call last):
File "/mnt/linux/aur/stargate/src/stargate-release-23.05.1/scripts/pkgbuild.py", line 117, in
assert not os.system('makepkg -fs')
AssertionError
Seems that the Makefile got changed. There's in no install_distro.
Hello, I have encountered several issues.
The first of them is similar to #27 and #29.
When I used built-in file browser (Item Editor/Audio) and drag-and-drop sample file from some other project (one of demo projects in this case), I have got a lot of extra directories,
C:\Users\DreadDendy\stargate\projects\Test\audio\samples\C\Users\DreadDendy\stargate\projects\001-dubstep\audio\samples\home\fd\src\github.com\stargateaudio\stargate-sample-pack\stargate-sample-pack\freesound\drums\cymbal\closed\339278__cabled-mess__hihat-closed-raw-03-gate-eq.wav
Then I have found audio_pool file, which contains references for audio files.
It seems a bit like mess. If DAW make copies of added samples may be it would be more logical to use relative paths, like !/timestretch/4.wav?
0|0.0|C:/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/bongo/99754__menegass__bongo4.wav
1|0.0|C:/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/cymbal/closed/339278__cabled-mess__hihat-closed-raw-03-gate-eq.wav
2|0.0|C:/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/cymbal/crash/104217__minorr__crash-zildian-a-custom-16-centr-f.wav
3|0.0|C:/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/kick/266764__hard3eat__synth-kick-3.wav
4|0.0|!/timestretch/4.wav
5|0.0|C:/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/snare/212234__alexthegr81__tapesnare-21.wav
6|0.0|/:C/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/bongo/99754__menegass__bongo4.wav
7|0.0|/:C/Users/DreadDendy/stargate/projects/001-dubstep/audio/samples/home/fd/src/github.com/stargateaudio/stargate-sample-pack/stargate-sample-pack/freesound/drums/bongo/99754__menegass__bongo4.wav
\
Then I attempted to re-create project and added samples manually, without DAW.
I have added some folders with files in C:\Users\DreadDendy\stargate\projects\Test\audio\samples.
And then when I have launched Stargate and added samples to track it worked for the first time, but then I relaunched DAW and it was unable to load project.
The error is
[2023-05-11 12:27:31,838] ERROR sglib\lib\process.py : 75 - C:\Program Files\stargatedaw@github\Stargate\program\engine\stargate-engine.exe: "Assertion failed: Audio file does not exist: '/:snare/212234__alexthegr81__tapesnare-21.wav'"
and audio_pool file is
0|0.0|/:snare/212234__alexthegr81__tapesnare-21.wav
1|0.0|/:snare/212234__alexthegr81__tapesnare-21.wav
2|0.0|/:kick/266764__hard3eat__synth-kick-3.wav
3|0.0|/:kick/266764__hard3eat__synth-kick-3.wav
4|0.0|/:kick/266764__hard3eat__synth-kick-3.wav
5|0.0|/:kick/266764__hard3eat__synth-kick-3.wav
\
When I changed it to
0|0.0|!/samples/snare/212234__alexthegr81__tapesnare-21.wav
1|0.0|!/samples/snare/212234__alexthegr81__tapesnare-21.wav
2|0.0|!/samples/kick/266764__hard3eat__synth-kick-3.wav
3|0.0|!/samples/kick/266764__hard3eat__synth-kick-3.wav
4|0.0|!/samples/kick/266764__hard3eat__synth-kick-3.wav
5|0.0|!/samples/kick/266764__hard3eat__synth-kick-3.wav
\
the project have been successfully opened.
Hello, I decided to try and test this new DAW (on Win10 currently).
First I have tried sample recording. It is actually worked, but it saved sample (from microphone) in a bit strange way. The file actually appeared in two locations.
First one in the audio/rec in project's directory,
C:\Users\DreadDendy\stargate\projects\testProject\audio\rec\test_sample-1-1.wav
The path to the second one is really weird. Seems like it once again used path to project's directory,
C:\Users\DreadDendy\stargate\projects\testProject\audio\samples\C\Users\DreadDendy\stargate\projects\testProject\audio\rec\test_sample-1-1.wav
The program does not run when built on a Pinebook Pro. There are a variety of possible causes: it could be a lack of support and/or testing, a missing dependency I could not find, or something else, and I am not knowledgeable enough to figure out which it is.
The program appears to build successfully, even when some dependencies were missing. However, when I try to run it, it gives an error regarding pyqt5 (more information in log file). When I tried to use the Fedora script to find out what packages I needed to install, I installed as many of the dependencies as I could find in the Arch Linux ARM repository, but the same issue occurred.
If this is a support issue, I would greatly appreciate if arm64 became a supported platform for Stargate. Pine64 devices are pitifully weak but portable and efficient Linux machines, and I think Stargate would be a perfect fit for them (if it wouldn't be too much trouble to maintain).
Log file (attempt to call the binary stargate first, then the script):
[2021-09-29 22:46:35,734] INFO /usr/local/bin/stargate : 52 - sys.argv == ['/usr/local/bin/stargate']
[2021-09-29 22:46:35,754] INFO /usr/local/lib/stargate/stargate/sgui/sgqt.py: 19 - Using PyQt5
[2021-09-29 22:46:35,779] ERROR /usr/local/lib/stargate/stargate/sglib/log.py: 62 - Traceback (most recent call last):
File "/usr/local/bin/stargate", line 88, in main
start_stargate(args.project_file)
File "/usr/local/bin/stargate", line 50, in start_stargate
from sglib.log import LOG, setup_logging
ModuleNotFoundError: No module named 'sglib'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/local/bin/stargate", line 107, in <module>
main()
File "/usr/local/bin/stargate", line 104, in main
start_stargate(args.project_file)
File "/usr/local/bin/stargate", line 53, in start_stargate
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/usr/local/lib/stargate/stargate/sgui/sgqt.py", line 21, in <module>
from PyQt5 import QtGui, QtWidgets, QtCore
ImportError: /usr/lib/python3.9/site-packages/PyQt5/QtGui.abi3.so: undefined symbol: _ZTI18QOpenGLTimeMonitor, version Qt_5
[2021-09-29 22:47:34,457] INFO /home/axel/git/stargate/src/scripts/stargate: 52 - sys.argv == ['scripts/stargate']
[2021-09-29 22:47:34,475] INFO /home/axel/git/stargate/src/sgui/sgqt.py: 19 - Using PyQt5
[2021-09-29 22:47:34,500] INFO /home/axel/git/stargate/src/scripts/stargate: 52 - sys.argv == ['scripts/stargate']
[2021-09-29 22:47:34,500] INFO /home/axel/git/stargate/src/scripts/stargate: 52 - sys.argv == ['scripts/stargate']
[2021-09-29 22:47:34,502] INFO /home/axel/git/stargate/src/sgui/sgqt.py: 19 - Using PyQt5
[2021-09-29 22:47:34,502] INFO /home/axel/git/stargate/src/sgui/sgqt.py: 19 - Using PyQt5
[2021-09-29 22:47:34,528] ERROR /home/axel/git/stargate/src/sglib/log.py: 62 - Traceback (most recent call last):
File "/home/axel/git/stargate/src/scripts/stargate", line 88, in main
start_stargate(args.project_file)
File "/home/axel/git/stargate/src/scripts/stargate", line 53, in start_stargate
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/home/axel/git/stargate/src/sgui/sgqt.py", line 21, in <module>
from PyQt5 import QtGui, QtWidgets, QtCore
ImportError: /usr/lib/python3.9/site-packages/PyQt5/QtGui.abi3.so: undefined symbol: _ZTI18QOpenGLTimeMonitor, version Qt_5
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/home/axel/git/stargate/src/scripts/stargate", line 107, in <module>
main()
File "/home/axel/git/stargate/src/scripts/stargate", line 104, in main
start_stargate(args.project_file)
File "/home/axel/git/stargate/src/scripts/stargate", line 53, in start_stargate
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/home/axel/git/stargate/src/sgui/sgqt.py", line 21, in <module>
from PyQt5 import QtGui, QtWidgets, QtCore
ImportError: /usr/lib/python3.9/site-packages/PyQt5/QtGui.abi3.so: undefined symbol: _ZTI18QOpenGLTimeMonitor, version Qt_5
[2021-09-29 22:47:34,528] ERROR /home/axel/git/stargate/src/sglib/log.py: 62 - Traceback (most recent call last):
File "/home/axel/git/stargate/src/scripts/stargate", line 88, in main
start_stargate(args.project_file)
File "/home/axel/git/stargate/src/scripts/stargate", line 53, in start_stargate
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/home/axel/git/stargate/src/sgui/sgqt.py", line 21, in <module>
from PyQt5 import QtGui, QtWidgets, QtCore
ImportError: /usr/lib/python3.9/site-packages/PyQt5/QtGui.abi3.so: undefined symbol: _ZTI18QOpenGLTimeMonitor, version Qt_5
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/home/axel/git/stargate/src/scripts/stargate", line 107, in <module>
main()
File "/home/axel/git/stargate/src/scripts/stargate", line 104, in main
start_stargate(args.project_file)
File "/home/axel/git/stargate/src/scripts/stargate", line 53, in start_stargate
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/home/axel/git/stargate/src/sgui/sgqt.py", line 21, in <module>
from PyQt5 import QtGui, QtWidgets, QtCore
ImportError: /usr/lib/python3.9/site-packages/PyQt5/QtGui.abi3.so: undefined symbol: _ZTI18QOpenGLTimeMonitor, version Qt_5
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Build using make mac_osx
on Big Sur 11.5.2
Expected behavior
A clean build
Hardware and operating system
CPU: 2 GHz Quad-Core Intel Core i7
Memory: 8 GB 1600 MHz DDR3
Form factor: laptop
CPU arch: x86
Mac OS X: 11.5.2
Additional context
In file included from cli/main.c:1:
include/compiler.h:78:28: warning: 'OSSpinLock' is deprecated: first deprecated in macOS 10.12 - Use os_unfair_lock() from <os/lock.h> instead [-Wdeprecated-declarations]
void pthread_spin_init(OSSpinLock * a_lock, void * a_opts);
^
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/libkern/OSSpinLockDeprecated.h:79:17: note: 'OSSpinLock' has been explicitly marked deprecated here
typedef int32_t OSSpinLock OSSPINLOCK_DEPRECATED_REPLACE_WITH(os_unfair_lock);
^
2 warnings generated.
make[2]: *** [engine] Error 1
make[1]: *** [mac_osx] Error 2
make: *** [mac_osx] Error 2
If someone hasn't already I can start a PR for this.
dawproject
Additional context
https://github.com/bitwig/dawproject
Hi there. I'm pretty sure VST support is on the TODO list.
But any idea when this will be added?
Is it in the works?
Hello! I'm interested in this project and would like to talk with you. I'm the lead developer of the (still WIP) Meadowlark DAW project.
While I think our projects ultimately have different design goals, I would still like to discuss if it makes sense to share some things between our projects. Namely things like DSP, sample libraries, or even plugin hosting? I know a lot about hosting CLAP plugins, and creating a simple CLAP host in C shouldn't be too hard (considering CLAP is a header-only C library).
I don't see any kind of contact information or chatroom linked anywhere. Is there a place we can discuss this more? If you just want to chat on the GitHub issues page, that's fine too.
Problem: SFZ files are not any kind of standard data DSL like JSON, YAML, XML... As such, there are no standard parsing libraries for Python (that I am aware of), so I am using a crude parser I wrote years ago. The full SFZ spec is very complex, and Stargate DAW does not currently support all of the features.
If you have problems loading SFZ files, please send me the SFZ file (not the samples, just the .sfz file(s) used by your instrument), and ideally your logs in ~/stargate/log/*
so that I can debug the issue and add your SFZ file to the conformance tests.
After disabling the check for Windows 10 or above, Stargate DAW installs on Windows 8.1, but crashes immediately on start up. The fix is to install the Visual C++ 2015 Redistributable, at which point Stargate DAW seems to work perfectly.
However, installing the VC2015R during the installation would have one of the following side effects:
It's not apparent that there are actually any prospective users on Windows 8, making both of those options pretty unpalatable. Furthermore, Windows 7 is no longer supported by recent Python versions. and Windows 8.1 is unsupported by Microsoft as of Jan. 10, 2023. However, if there is a significant number of users on Windows 8.1 who would like Stargate DAW to support it, let yourselves be known in this issue, and we will start bundling the VC2015R with the installer.
Briefly describe your usage of Stargate
never used it
Describe what you want to do
Automatically display BPM of incoming audio / waveforms
Does your proposal align with the core project design principles?
I believe so?
OPTIONAL: Describe one or more ways you propose we can accomplish this
Additional context
https://bitwish.top/t/automatic-real-time-bpm-analyser/5427
At the present, there are some fairly deep issues that cause crashes on locales with large alphabets that use unicode, such as Korean and Japanese, probably others.
The solution is going to be to devise a cross-platform strategy to use utf-8 for all files and file paths in the Python code (the easy part), and properly handle these paths under the hood in the C code in a way that works on Windows and UNIX (the hard part).
Potential strategies to solve this are being evaluated right now, for now the only way to ensure that Stargate works is to use en_US locale.
noticed this while building stargate on ubuntu studio
Describe the bug
`Adding PYTHONPATH /usr/lib/stargate/stargate
[2021-11-04 12:04:56,743] INFO /usr/bin/stargate : 59 - sys.argv == ['/usr/bin/stargate']
[2021-11-04 12:04:56,746] INFO /usr/lib/stargate/stargate/sgui/sgqt.py: 19 - Using PyQt5
[2021-11-04 12:04:56,805] ERROR /usr/lib/stargate/stargate/sglib/log.py: 62 - Traceback (most recent call last):
File "/usr/bin/stargate", line 122, in main
start_stargate(args.project_file)
File "/usr/bin/stargate", line 78, in start_stargate
app, scaler = _setup()
File "/usr/bin/stargate", line 57, in _setup
from sglib.log import LOG, setup_logging
ModuleNotFoundError: No module named 'sglib'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/bin/stargate", line 141, in
main()
File "/usr/bin/stargate", line 138, in main
start_stargate(args.project_file)
File "/usr/bin/stargate", line 78, in start_stargate
app, scaler = _setup()
File "/usr/bin/stargate", line 62, in _setup
from sgui.util import setup_theme
File "/usr/lib/stargate/stargate/sgui/util.py", line 5, in
from sglib.lib.translate import _
File "/usr/lib/stargate/stargate/sglib/lib/translate.py", line 17, in
from sglib.lib.util import SHARE_DIR
File "/usr/lib/stargate/stargate/sglib/lib/util.py", line 3, in
from sglib.math import clip_max, clip_min
File "/usr/lib/stargate/stargate/sglib/math.py", line 8, in
import numpy
ModuleNotFoundError: No module named 'numpy'
`
System
Arch Linux x64
Kernel: 5.14.16
logged in as user with root privileges
There are some crashes that may happen when you are running Stargate DAW on older Mac hardware, such as Core2 era Intel Macs that are hacked to run Catalina. The following are known:
The root cause is that we get certain software libraries from public sources such as Homebrew, Pypi, etc... and that these repositories are not targeting the earliest Intel Macs. As such, you may get illegal instruction
crashes when the library attempts to use an instruction not supported on your hardware.
The fix is that we would have to setup the build machine with every library compiled ourselves, targeting the original Core2 Macs, which is a daunting task, especially for Qt, Python and all of their many dependencies. If there is sufficient demand, we will consider doing so, otherwise the intention is to ride out current MacOS support for Intel Macs as-is, until it eventually becomes time to deprecate Intel Mac builds.
Hi, I maintain stargate on the Arch User Repository. Perhaps you can put a link to the pkgbuild in the docs.
In the early days of development, Stargate engine ran as setuid
or setcap
and was able to give it's worker threads a high priority. Fast forward a few years, and security engineers have managed to ruin everything, as they often do. Specifically, the "problem" is that Stargate UI is written in Python, and manages the engine process which is written in C and wants elevated scheduler priority. Some highly overpaid security engineer concluded that only script kiddies would write a Python script that invokes a binary that wants to run with elevated permissions, and decided the best way to deal with this was to kill the process before it can even begin to execute.
Apparently compiling a binary with #include <sched.h>
and then either giving the executable or the user permissions to change the scheduler is enough to trigger this behavior. Running the same executable from a terminal by hand will work, and will be able to change the scheduling, it's only invoking it from Python that is problematic.
Which left the following choices:
#include <sched.h>
, and don't attempt to modify the priority. This is what is currently happening, and Stargate is so performant without any scheduler priority bump that it's not a problem.In conclusion:
Describe the bug
After starting stargate and choosing "New", a dialogue appears in front of the splash screen claiming: "Detected: Stargate is already running with pid ...". There is only one instance running: the one that's just been started, but at this point, it's hung. "OK" in the dialogue does nothing. The project directory has been created, but it is empty.
This occurs with current git main branch: I don't know whether it has ever worked in the past.
To Reproduce
In the Stargate source directory, run scripts/stargate
, and click the "New" button.
Expected behavior
A new session should be rreated.
Hardware and operating system
CPU: Intel Core i9
Memory: 16GB
Form factor: laptop
CPU arch: x86_64
debian "bullseye", kernel 5.10.0-9-amd64, xfce 4.16
Fedora installs libraries in lib64 on 64 bits systems.
Is it possible to update the makefile to manage installation in lib / lib64 directories ?
We basically just repackage all of the open source time stretching / pitch shifting libraries, with the exception of:
, which simply re-pitch the audio in real time.
The open source libraries have the following known issues:
Hello, I have found something strange.
When first one recording discarded and second one saved then actually saved the first one.
My example is for using a microphone, but with the instruments there will be no differences.
Steps to reproduce:
Here is the log file.
stargate.log
~/src/stargate-release-23.12.1
cd src
~/src/stargate-release-23.12.1/src
make
make -C vendor/sbsms/cli
make[1]: *** vendor/sbsms/cli: No such file or directory. Stop.
make: *** [Makefile:233: sbsms] Error 2
https://github.com/RustoMCSpit/awesome-linux-clap-list
i want to add your plugins to my list
Hi,
Very interesting project. However, I could not install it. I'm using OpenSUSE Leap 15.3.
Adding PYTHONPATH /usr
Did not detect local development environment, trying system installation
Adding PYTHONPATH /usr/share/stargate/stargate
[2021-11-10 13:37:24,285] INFO /usr/bin/stargate : 72 - sys.argv == ['/usr/bin/stargate']
[2021-11-10 13:37:24,286] ERROR /usr/share/stargate/stargate/sglib/log.py: 90 - Traceback (most recent call last):
File "/usr/share/stargate/stargate/sgui/sgqt.py", line 7, in
import PyQt6
ModuleNotFoundError: No module named 'PyQt6'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/usr/bin/stargate", line 155, in
main()
File "/usr/bin/stargate", line 152, in main
start_stargate(args.project_file)
File "/usr/bin/stargate", line 91, in start_stargate
app, scaler = _setup()
File "/usr/bin/stargate", line 73, in _setup
from sgui.sgqt import QApplication, QGuiApplication, QtCore
File "/usr/share/stargate/stargate/sgui/sgqt.py", line 11, in
import PyQt5
ModuleNotFoundError: No module named 'PyQt5'
I don't think OpenSUSE has PyQt6 in their repos.
hp:~ # hwinfo --short
cpu:
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1084 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1311 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1380 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1505 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1825 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 2016 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 2050 MHz
Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz, 1925 MHz
keyboard:
/dev/input/event0 AT Translated Set 2 keyboard
/dev/input/event20 MX Anywhere 2 Keyboard
mouse:
/dev/input/mice ETPS/2 Elantech Touchpad
/dev/input/mice MX Anywhere 2 Mouse
joystick:
/dev/input/event8 ST LIS3LV02DL Accelerometer
monitor:
LCD Monitor
graphics card:
nVidia GP108M [GeForce MX150]
Intel UHD Graphics 620 (Whiskey Lake)
sound:
Intel Cannon Point-LP High Definition Audio Controller
storage:
Intel 82801 Mobile SATA Controller [RAID mode]
network:
wlan0 Intel Cannon Point-LP CNVi [Wireless-AC]
eth0 Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller
network interface:
lo Loopback network interface
eth0 Ethernet network interface
wlan0 WLAN network interface
disk:
/dev/sda Samsung SSD 860
partition:
/dev/sda1 Partition
/dev/sda2 Partition
/dev/sda3 Partition
usb controller:
Intel Cannon Point-LP USB 3.1 xHCI Controller
bios:
BIOS
bridge:
Intel Cannon Point-LP PCI Express Root Port #1
Intel Cannon Point-LP LPC Controller
Intel Cannon Point-LP PCI Express Root Port #10
Intel Coffee Lake HOST and DRAM Controller
Intel Cannon Point-LP PCI Express Root Port #9
Intel Cannon Point-LP PCI Express Root Port #5
hub:
Linux Foundation 2.0 root hub
Linux Foundation 3.0 root hub
memory:
Main Memory
bluetooth:
Intel Bluetooth Device
unknown:
FPU
DMA controller
PIC
Keyboard controller
PS/2 Controller
Intel Xeon E3-1200 v5/E3-1500 v5/6th Gen Core Processor Thermal Subsystem
Intel Cannon Point-LP MEI Controller #1
Intel Cannon Point-LP SPI Controller
Intel Cannon Point-LP Serial IO I2C Host Controller
Intel Cannon Point-LP Thermal Controller
Intel Cannon Point-LP Shared SRAM
Intel Cannon Point-LP SMBus Controller
/dev/input/event12 Lite-On HP Wide Vision FHD Camera
Problem: I have, at the moment, chosen not to give a Microsoft "partner" all of my personal information and a lot of money to buy a code signing cert, therefore Windows "Defender" and "Smart" Screen try to scare you out of installing my software, and sometimes inject random bugs into my code by rejecting syscalls.
Solution 1: Tell users to partially or fully disable Windows Defender if having problems with Stargate. Note that people already do the same to work around similar issues, even with apps that are code signed, like Steam (the Valve gaming platform)
Solution 2: Buy a code signing cert. Frankly, this is only going to happen if the project takes off in a major way and gets turned into a company or charity, as I am not going to be buying a personal code signing cert that will display my legal name to the user every time they install
Solution 3: Stop providing Windows builds. Obviously I would prefer to make my application available to that 87% of the world's computer users, but if it is going to be a terrible experience for both of us, I am better off focusing on Linux instead
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.