Comments (3)
A solution might be to check and possibly export object.dupli_group.objects['Cube'].to_mesh(context.scene, apply_modifiers=False, settings="RENDER")
for any object.
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Other objects have linked meshed which can be exported directly.
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Fixed, thank you @aullik !
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Related Issues (14)
- Avoid exporting the same image multiple times
- Roadmap
- Next Release: 1.1.2.2
- More Texture Attributes
- Rigid Body Constraint Export HOT 1
- Remove src/
- UV Maps export HOT 1
- Release 1.1.2.0 HOT 2
- Finish Documentation for New Extensions HOT 1
- Support Export of Cycles Materials
- Tests Fail On CI Because of Floating Point Issues HOT 1
- Next Release: 1.1.2.1 HOT 2
- Light Export is Broken
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