Comments (1)
Added wind and nearly all the remaining features to rend2. Only thing missing is inside/outside brush support. Theres two different ways to add these to the current system.
First option would be generating meshes from their brush definitions and use those meshes to fill the depth buffer.
Second option would be writing a brush rendering shader, which requires a new gpu buffer to store the planes.
from openjk.
Related Issues (20)
- Glow textures disappear when using force push/pull HOT 1
- go deferred HOT 1
- MD3's do not animate - misc_model_breakable HOT 1
- Lightstyles are broken HOT 1
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- Deformable Snow/Sand
- Sprites
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- Flares HOT 1
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- rend2
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from openjk.