Comments (14)
The Win32 port can't use PO files. Win32's ability to handle translations is very manual, basically using macros for strings, so it's tedious to create and use them.
There is a half-complete Qt port I started a while back that runs on Windows and could handle translations if I finish it. They'd be created and edited with Qt Linguist.
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We do not have a transifex, and you should probably tell us what language you want to translate snes9x into first, since it may already be in that language.
Language isn't about math, by the way? 😆
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Spanish (es), i have experience translating Xfce and Voxelands, both use
transifex, but also i know how poedit work.
El dom 27/09/2015, 2:29 AM, vgturtle127 [email protected] escribió:
We do not have a transifex, and you should probably tell us what language
you want to translate snes9x into first, since it may already be in that
language.Language isn't about math, by the way? [image: 😆]
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#38 (comment).
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SNES9X doesn't use .po files either. I think translating might be an issue, since I believe everything is hardcoded...
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The gtk version supports translations via po files, the windows version is not translatable without rebuilding.
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Oh, I didn't see that. Is the GTK version going to be upgrading to GTK3 soon? I only ask because GTK3 seems to cause some issues when building, and if we wanted people to help translate that version then we would want to upgrade first before anybody started modifying the current files.
Also, is there a chance we may move away from GTK, or use the GTK version on Windows or something?
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Gtk2 is near death in the sence tha maybe no more updates will be shipped,
unless snes9x want get frozen in Gtk2 and risk Gtk2 bugs then better
migrate to Gtk3 Lije Xfce is doing or QT5 like Lxde, not mather what the
end I want translate Snes9x.
El lun 28/09/2015, 1:48 PM, vgturtle127 [email protected] escribió:
Oh, I didn't see that. Is the GTK version going to be upgrading to GTK3
soon? I only ask because GTK3 seems to cause some issues when building, and
if we wanted people to help translate that version then we would want to
upgrade first before anybody started modifying the current files.Also, is there a chance we may move away from GTK, or use the GTK version
on Windows or something?—
Reply to this email directly or view it on GitHub
#38 (comment).
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@jristz Haha, OK. I can see you are interested. Is the current https://github.com/snes9xgit/snes9x/blob/master/gtk/po/es_VE.po file any use, or is it a different regional version of Spanish?
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es is panispanic, es_419 is latin american spanish and es_ES is spain
spanish, the current is es_VE wich is Venezuelan spanish, the advwntage of
es over regional extra is that this es is usable with any locale starting
with es bit es_VE only if es_VE is tjw locale.
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OK, I see. Too bad there isn't an English .po file that we could use to translate as a starter...
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I manage to use the sourcecode to pull throw poedit the new strings and then I fork to finish the translation.
It need corrections but is at 100% unless poedit not take all the new strings.
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Use #225 for this.
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@bearoso, I understand that question has been raised more than one time, but... Is it possible to support PO translations for Windows? It would make sense for me to support the Ukrainian translation, since part of the resources (especially the unit "Strings") is encrypted for resource editors...
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There is a half-complete Qt port I started a while back that runs on Windows and could handle translations if I finish it. They'd be created and edited with Qt Linguist.
Oh, that's great, thanks.
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