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smp4903 avatar smp4903 commented on June 2, 2024

@mfrlin Nice, that would be cool. Along the lines of my own vision of the addon. Thank you for sharing!

from fivesecondrule.

idispatch75 avatar idispatch75 commented on June 2, 2024

I second that.
I would like to know how much time I spend in FSR during a fight. But more precisely I'd like to know how many mana ticks occur under the FSR, because the actual time in FSR does not reflect correctly how much mana is lost.

Ideally the start and stop of a fight would be determined automatically, but having a start/stop command line would be enough for a first version.

from fivesecondrule.

smp4903 avatar smp4903 commented on June 2, 2024

@idispatch75 Thanks for tuning in! I agree that time in FSR-regen is a misleading indicator and that actual ticks / mana regenerated (absolute value) would be more precise. There are complications of course; if the player has Innervate during FSR, the ticks are increased significantly and are processed differently from regular mana ticks.

Sorry for rambling, basically thinking aloud a bit here..

Looks like combat can easily be tracked using the event PLAYER_REGEN_DISABLED and PLAYER_REGEN_ENABLED.

Stats could be shown in a simple chat message or a small, fancy frame near the statusbars.

Any preferences you would like to share?

@idispatch75 @mfrlin

Thanks again guys!

from fivesecondrule.

idispatch75 avatar idispatch75 commented on June 2, 2024

For my part, I just need some FSR % values for some bosses to evaluate which gear is better for each fight (basically spirit vs mp5 vs +heal). So I would run this a few times only and use the result in a spreadsheet I made to compare items based on fight characteristics.

So I wouldn't need this stat always, and I don't need a fancy UI. An option to toggle the tracking and an ouput to the chat would be enough for my use case.

from fivesecondrule.

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