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roguelike's Introduction

Roguelike

A simple game made in GDScript by a team from the Student Research Group of Computer Science - "Code" from Rzeszów University of Technology.

Link to the game on itch.io.

Licence

Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. Copyright (c) 2014-2022 Godot Engine contributors.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-- Godot Engine https://godotengine.org

roguelike's People

Contributors

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Forkers

scheevrapid

roguelike's Issues

Dokumentacja

Systemów:

  • Podnoszenia i otwierania
  • Otrzymywania damage'a

Węzłów:

  • Gracza
  • Slime
  • Minimapy
  • Skrzynki
  • Broni leżącej na ziemi

Adding goblin

Dodanie nowego przeciwnika jego podstawowa wersja podbiega i atakuje natomiast jego wersja ulepszona spawnuje przeciwników i strzela gdy podbiegasz

Test4

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]

Describe the solution you'd like
A clear and concise description of what you want to happen.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.

Additional context
Add any other context or screenshots about the feature request here.

Refactor Lil Devil, Big Devil, Fireball, Laser, poprawienie masek kolizji wszystkich przeciwników + kolizje lasera z maskami czegokolwiek

Kod włącznie z komentarzami w Lil Devilu, Big Devilu, Fireballu i Laserze jest niekompletny, brzydko wygląda i powinien być poprawiony. To co zostało tam zapisane jest prototypem tego, jak to ma wyglądać. Występuje również dużo problemów z collision maskami.

Kod powinien być czytelniejszy, komentarze dokładniejsze. Maski kolizji powinny być ogarnięte, tak, aby rzeczy jak np. collisionshape Lil Devila oraz laser Big Devila nie intersectowały.

Wizualna reprezentacja wymienionych wyżej obiektów nie jest jeszcze do końca idealna, zostanie również zmieniona, aby uzyskać dobry efekt, również wizualny.

Mikstury i regeneracja życia gracza

Mikstury kilku rodzajów, kilka leczących procentowo o daną wartość, kilka leczących o daną stałą wartość, leczące w czasie o pewną wartość.

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