simonbuxx / linkuit-studio Goto Github PK
View Code? Open in Web Editor NEWA platform for learning and experimenting with logic circuits
Home Page: https://linkuit.com
License: MIT License
A platform for learning and experimenting with logic circuits
Home Page: https://linkuit.com
License: MIT License
Sometimes, when zooming the target point is set way out of the current scene part.
This happens seemingly random and can be annoying if the current circuit is lost and has to be searched.
Probably a bug in Qt.
Might also affect other usage modes, panning/zooming might be prohibited altogether during these actions.
Serious bugs/crashes caused by this have been fixed by now, but the behavior is still unwanted.
This is the image that appears when a process like moving or starting the simulation takes a longer time
Overlay could darken the full canvas (if I find a feasible solution) and display a different image/gif showing a loading symbol or text and maybe the project logo.
Output position should be rounded to grid (sacrificing centered output)
Components are not interactive in that mode.
Ctrl-C/Ctrl-V type behavior
When placing a lot of wires, copying and moving them, the SW may be stuck in an (endless?) loop of trying to remove wires in MergeWiresAfterMove that may already have been removed.
This is only implemented for moving of component but not for copying
To prevent special tab hiding while component is still selected
Either .css or header file with string constants
This should include:
Those should be available in horizontal and vertical direction.
i.e. InnoSetup
Requires license (ticket #59)
This has probably to do with the text label's PlainTextEdits colliding
The following parameters should be configurable in the GUI:
Including undo/redo for text changes
Z value above all components
Editable
Undo/redo for text changes
Prevent default key actions when focused
When adding a wire and aborting (Esc etc.) while having a preview wire drawn, the wire is temporarily kept on screen
Added to V1.0 because (de-)multiplexers depend on this
The goal is to reduce needed button clicks / mouse travel distance.
There are some points to consider, like when should a wire be drawn on drag and when should components be selected / dragged.
Desired behavior:
Gates and complex components with more than two inputs/outputs should not leave one grid unit free between connectors
I did notice this when dragging a D flip-flop counter part above another
Starting with Version 1.0, users should be able to search for updates directly in the software, possibly be notified when new version is available.
These should be implemented in-code, not as custom components.
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