SBSpeechRecognizer
provides a class to make it easier to interact with speech recognition in iOS.
SBSpeechRecognizer
is available through Swift Package Manager.
SBSpeechRecognizer
is available under the MIT license. See the LICENSE for more info.
A simple Swift wrapper for Apple's SFSpeechRecognizer
License: MIT License
SBSpeechRecognizer
provides a class to make it easier to interact with speech recognition in iOS.
SBSpeechRecognizer
is available through Swift Package Manager.
SBSpeechRecognizer
is available under the MIT license. See the LICENSE for more info.
Hi there,
Been using your framework for a while and it's been really solid! Just recently been running into a small issue - when I call the startRecording() function, it suddenly crashes at this point:
let inputNode = audioEngine.inputNode
(line 83 of SBSpeechRecognizer.swift)
This doesn't always happen, and I am not sure why it is happening. Weirdest part is this hasn't always happened (only started recently) but I haven't changed anything related to the audio component since I initially implemented your framework a couple months ago. Even now, it only happens randomly and occasionally (ironically making it a bit scarier!)
Do you have any suggestions as to what I should look into or what may be causing this? I would provide more error log info, but all Xcode is giving me is a list of memory addresses which doesn't seem to be very helpful.
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