Git Product home page Git Product logo

traincraft-5's Introduction

Traincraft - A mod for Minecraft

Here you will find the source code for the Traincraft 1.7.10 Port.
Don't ask for release dates or beta builds. Unless you are a developer you should get your builds from curse.
Regarding new features/behavior changes, or if you have found any bugs, please submit a new issue to the issue tracker for it, or add your findings to an existing issue if someone else has already made one. This helps keep everything organized while saving time and effort.

Index

  • Join the Discussion!
  • Official Links
  • What is Traincraft?
  • What is this fork?
  • Why did Mrbrutal opensource Traincraft?
  • Contributing
  • Licensing and rules, READ THIS PART ESPECIALLY

Join the Discussion!

If you wish to contact the original developers, you can contact Mr. Brutal on twitter https://twitter.com/Mrbrutall or send an email to [email protected]
If you'd like to join the live chat, head over to our Public Discord chat.
And, of course, be sure to check out the issues tab here on GitHub.

Official Links

What is Traincraft?

Traincraft is a Minecraft mod built using Minecraft Forge.

Traincraft alters the looks of and adds new functionality to various aspects of the game. It adds over 80 trains, wagons, and other vehicles as well as a new railway system with curved tracks and slopes.
Traincraft was originally created by Spitfire4466, then jointly developed with Mrbrutal, and subsequently maintained by Mrbrutal. Traincraft has had well over 1,000,000 downloads and has been in development since Minecraft 1.2.5.

What's this fork?

This specific fork is maintained by EternalBlueFlame and NitroxydeX. It is intended to be a community made port and cleanup of Traincraft from 1.6.4 to 1.7.10. The overall purpose of this fork is to contribute to the Traincraft project by bringing it to newer Minecraft versions and fixing bugs that have not been adressed.

Mrbrutal and Spitfire4466 still maintain full rights and project lead in this fork.

Why did Mrbrutal post the Source Code?

As of late, Spitfire4466 and Mrbrutal have had little time to work on Traincraft. Open-sourcing the mod was the only viable option that would ensure it's continuation. Message from Mrbrutal: I have never open-sourced a project on this level or size, and am a bit hesitant to do so. However, in the hopes that we can make Traincraft great again (no this is not a Trump reference) and that I can still be a part of this, I have open-sourced both versions of Traincraft here on Github. Anyone that is willing to contribute can contribute as long as they have signed the CLA (scroll down).

Contributing

The traincraft project welcomes contributions from anyone, provided they have signed the Contributor Licensing Agreement (CLA) found here. If you are just looking to make skins, they can all be found here: https://github.com/EternalBlueFlame/Traincraft-5/tree/1.7/src/main/resources/assets/tc/textures/trains NOTE: With the rewrite we will continue to support community skins for the models ported from 1.6.4 and older via the "Heritage: Community edition" pack.

For Code changes: If your IDE asks for a deobfuscator, select the folder: windows: C:\Users[USERNAME].gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.4.1558-1.7.10\unpacked\conf OSX/Linux: ~.gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.4.1558-1.7.10\unpacked\conf

Setting up the project was made easy with the setup.bat file (doesn't always work for eclipse, blame forge).
Otherwise this project will follow standard Forge conventions. See http://www.minecraftforge.net/wiki/Installation/Source
After you finish the tutorial or setup, if it has not already been defined, you must manually define the root path of your JDK installation folder, and the location of your :ForgeBin:
You may also need to import the required API libraries for the related mods if it is not done automatically (Buildcraft, railcraft, etc).

License

Traincraft is licensed under a custom usage license tailored specifically for the project. It can be read here.

traincraft-5's People

Contributors

eternalblueflame avatar nitroxydex avatar floofypeachy avatar cronosus avatar canitzp avatar hagrud avatar firemerald avatar amerem3 avatar morphicschris avatar zndevelopment avatar pietrodevo avatar wadelma avatar ezerarch avatar thebluecrystal avatar bizyak13 avatar sebasver avatar broscolotos avatar bidahochi avatar mrbrutal avatar jaredlll08 avatar thepaul-t avatar revosucks avatar chiel1112 avatar lehjr avatar codewarrior0 avatar paul19988 avatar spitfire4466 avatar quinchs avatar spacek531 avatar zetti68 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.