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OpenSpades modified to some extent

CMake 0.74% Shell 0.12% Makefile 0.05% AngelScript 6.49% ActionScript 0.77% GLSL 3.35% Roff 0.02% PowerShell 0.05% C++ 79.19% C 7.95% Assembly 0.95% Objective-C++ 0.02% Pascal 0.09% Objective-C 0.18% Nix 0.04%
ace-of-spades buildandshoot cross-platform-game fps-game-action-game multiplayer-game opengl openspades realtime-games voxel

zerospades's People

Contributors

devnexen avatar fncontroloption avatar rndtrash avatar siecvi avatar viereck avatar yvt avatar

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zerospades's Issues

Bullets not killing

Im aiming for the head and shooting but players dont die instead i die :( please make cheats for this client so i can start killing i want to play this game so much i want to spawnkill those 3 players servers

stock ammo cant be changed by server

aloha.pk babel is the only server that changes the maximum stock ammo.

rifle players for instance have 75 ammo in stock instead of just the default 50.
(smg and shotgun are also affected)

However on ZeroSpades you only end up with 50 maximum stock ammo on that server.

what the server says goes, clients have to oblige to that. Its also just unfair when u end up with just 50 ammo while everyone else can enjoy to have 75.

image
the bug is from Client/NetClient.cpp line 1352. top line is the original line from zerospades version as of now which is responsible for the bug.
the beneath line is from yvt's original openspades source code which fixes the bug.

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