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sadenstein's Introduction

Sadenstein notso3D

Sadenstein is a simple, old school 2.5D FPS game written in C++ inspired by Wolfenstein 3D which implements ray casting.

Current implementation allows walking through a world infested with monsters!

Controls are pretty straightforward:

Key Action
a Turn CounterClockwise
d Turn Clockwise
w Move Forward
s Move Backward

Installation

git clone https://github.com/siddhantrao23/sadenstein.git
sudo apt install -y libsdl2-dev git

Building

cd sadenstein
mkdir build
cd build
cmake ..
make

Or just run the build.sh scirpt

Usage

./sadenstein

TODO

  • Remove STB library dependancy
  • Add menu for startup
  • Add user map drawing capability
  • Kill the monsters
  • Implement network multiplayer
  • Add new sprites

Drop an issue if you want to work on any of these^

sadenstein's People

Contributors

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sadenstein's Issues

Chints, plis put README

Greetings,
I recently stumbled upon this repository and was quite intrigued by it. I made a rather fair attempt to perceive the intended use of the said repository but my failure was quite exorbitant. "Why?" you ask? Because you couldn't make a README to describe what the intended characteristics are you blithering idiot. I request you to kindly acknowledge the same.

Thank you

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