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LazoYoung avatar LazoYoung commented on August 24, 2024 1

It is working just like what I wanted!
But I wonder why the ball sometimes (nvm usually) stop moving and just spinning around
after it was kicked and then hit the ground? It makes me extremely hard to score in front of the net xD

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Shynixn avatar Shynixn commented on August 24, 2024 1

Glad that you like it as it took many months for me to add it since you have opened this ticket.

Yes, there are still many movement problems. The ball stops moving or the rolling distance goes crazy some time. I'll try to modify it a little bit every update so it gets more stable and can replace the current engine.

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Shynixn avatar Shynixn commented on August 24, 2024

Hi LazoYoung!

Seems like a good idea adding something like this, still you can already modify the ball's vertical and horizontal strength for bigger fields. I think the default value is 1.8 for horizontal and 0.8 for vertical, I would recommend setting it between 5.0 and 0.1 depending on the size of your field.

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Shynixn avatar Shynixn commented on August 24, 2024

Added the alpha version of ball engine v2 to the latest snapshot blockball-4.1.0-20170729.133646-1-jar-with-dependencies.jar

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LazoYoung avatar LazoYoung commented on August 24, 2024

Good to hear that news! will try that tomorrow as it's night time here ;)

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Shynixn avatar Shynixn commented on August 24, 2024

I would like to keep it open, so I won't forget working on it.

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Shynixn avatar Shynixn commented on August 24, 2024
  • Ball Physic engine added in 5.0.1

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