๐ผ FloatingMenu
FloatingMenu with expand and compress animation, written in Swift
๐จ How to use
- Add
FloatingMenuView.swift
andFloatingMenuView.xib
to your project. - If Static identifiers needed then use
Constants.swift
file. - Use the
ExtensionClass.swift
file for Menu button extension title alignment - You can use
CustomButtonView
as the UIbutton Class
You can instantiate the menu by using on a button action
let menuView = FloatingMenuView(frame: UIScreen.main.bounds)
menuView.alpha = 0
UIApplication.shared.keyWindow?.addSubview(menuView)
UIView.animate(withDuration: 0.3, delay: 0, options: [.transitionCrossDissolve], animations: {
menuView.alpha = 1
}, completion: nil)
on each view controller you have to manually add view and set the identifier for each view controller
let btnCustom = CustomButtonView(frame: CGRect(x: view.bounds.maxX - 100, y: view.bounds.maxY - 100, width: 70, height: 70))
btnCustom.controllerIdentifier = Constants.VC_TAG_VALUE.TWO_TAG
view.addSubview(btnCustom)
FloatingMenuView.swift
Inside the FloatingMenuView.swift
you can set the COLUMN_COUNT
and ROW_COUNT
Use MenuModel
as the Model data for each menu button.
properties available to the model are
- storyBoardName
- storyBoardId
- title
- selectedImage
- unSelectedImage
On creating the Model array of menu button set the specific properties for each.
let Model = MenuModel(storyBoardName: "Main", storyBoardId: Constants.IDENTIFIERS.ONE_CONTROLLER,title: "Captain", selectedImage: "cap-icon", unSelectedImage: "cap-icon")
๐ค Author
Faisal Azeez [email protected]
๐ License
Floating-Menu is available under the MIT license. See the LICENSE file for more info.