shizotoaster / foglooksmodernnow Goto Github PK
View Code? Open in Web Editor NEWimproves some visual aspects of minecraft's fog
License: Creative Commons Zero v1.0 Universal
improves some visual aspects of minecraft's fog
License: Creative Commons Zero v1.0 Universal
for some reason the vanilla sun and moon dissapear when useCaveFog is set to true while playing with shaders. If set to false both vanilla sun and moon reappear normally to the sky with shaders enabled.
Copying and pasting the example config for BiomeFogMap will cause an error during loading.
[20Feb2024 08:49:50.439] [modloading-worker-0/INFO] [net.shizotoaster.foglooksmodernnow.FogLooksModernNow/]: Initialized Config Values
[20Feb2024 08:49:50.439] [modloading-worker-0/ERROR] [net.minecraftforge.fml.javafmlmod.FMLModContainer/]: Exception caught during firing event: Index 0 out of bounds for length 0
Index: 1
Listeners:
0: NORMAL
1: net.minecraftforge.eventbus.EventBus$$Lambda$4692/0x00000008019a5538@281a9532
java.lang.ArrayIndexOutOfBoundsException: Index 0 out of bounds for length 0
at TRANSFORMER/[email protected]/net.shizotoaster.foglooksmodernnow.config.FogLooksGoodNowConfig.getDensityConfigs(FogLooksGoodNowConfig.java:57)
at TRANSFORMER/[email protected]/net.shizotoaster.foglooksmodernnow.client.FogManager.initializeConfig(FogManager.java:91)
at TRANSFORMER/[email protected]/net.shizotoaster.foglooksmodernnow.FogLooksModernNow.lambda$onConfigLoad$0(FogLooksModernNow.java:34)
at java.base/java.util.Optional.ifPresent(Optional.java:178)
at TRANSFORMER/[email protected]/net.shizotoaster.foglooksmodernnow.FogLooksModernNow.onConfigLoad(FogLooksModernNow.java:34)
at MC-BOOTSTRAP/net.minecraftforge.eventbus/net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:260)
at MC-BOOTSTRAP/net.minecraftforge.eventbus/net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:252)
at MC-BOOTSTRAP/net.minecraftforge.eventbus/net.minecraftforge.eventbus.EventBus.post(EventBus.java:315)
at MC-BOOTSTRAP/net.minecraftforge.eventbus/net.minecraftforge.eventbus.EventBus.post(EventBus.java:296)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.javafmlmod.FMLModContainer.lambda$new$0(FMLModContainer.java:42)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.ModContainer.lambda$dispatchConfigEvent$13(ModContainer.java:153)
at java.base/java.util.Optional.ifPresent(Optional.java:178)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.ModContainer.dispatchConfigEvent(ModContainer.java:153)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.config.ModConfig.fireEvent(ModConfig.java:77)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:62)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:50)
at java.base/java.lang.Iterable.forEach(Iterable.java:75)
at java.base/java.util.Collections$SynchronizedCollection.forEach(Collections.java:2131)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:50)
at TRANSFORMER/[email protected]/net.minecraftforge.fml.core.ModStateProvider.lambda$new$1(ModStateProvider.java:67)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.DistExecutor.unsafeRunWhenOn(DistExecutor.java:111)
at TRANSFORMER/[email protected]/net.minecraftforge.fml.core.ModStateProvider.lambda$new$3(ModStateProvider.java:66)
at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.ModLoader.handleInlineTransition(ModLoader.java:217)
Hey there! Been a huge fan of this mod but have been noticing random black flickers on my screen so I started diving into the cause and ran across this bug on the Embeddium Repo. Embeddedt seems to be under the impression that FLMN is the cause of this bug and that there's a high likelihood for imcompatibility. Any chance you can take a look at that? I'm able to repro this with FLGN 1.1.0 and Embeddium 0.2.9 if that helps ๐
Mod version: 2.0.1+1.20.2
Game version: 1.20.4
Loader: NeoForge 20.4.60-beta
Log:
latest.txt
Picture:
I know the Modern Fabric version of the mod had issues with Sodium. Likewise, this mod also suffers from incompatibility with Embeddium and Rubidium, the Forge ports of Sodium. The fog will flicker when you move around, and isn't optimal for gameplay.
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