A application made to extract assets from cache files of H2v using BlamLib by KornnerStudios. UI and small modifications to BlamLib by Himanshu-01. The state of the project right now is pre-alpha so there are alot of issues/bugs that need addressing.
In order to build the project, you need 2 SDKs, which are boost_1_55_0 and SlimDX.
- Link: boost_1_55_0 folder needs to be copied in C:\Program Files (x86)\boost\ . The application is wrote using C#, and C++ is used for LowLevel project. Any contribution is welcome.
If it throws That LowLevel.dll is missing,Hit Compile on LowLevel project 1st Then Build the Solution You will also need to use Xbox Chaos Assembly Halo 2 Plugins https://github.com/XboxChaos/Assembly/tree/master/src/Assembly/Plugins/Halo2 Put all the Halo 2 xml plugins inside Plugins folder and Place it in the Application Directory
For any issue you may find using it, feel free to use "Issues" tab. If you have more questions about the project, ask me on discord : Himanshu01#3268 .
1.After extract, references need to be set manually in the tags. 2.Shaders don't extract properly. 3.You can't open shared.map, but you still can extract multiplayer maps. 4.
Twinreaper,NukeULater and UF Beazt.