Comments (10)
Tested it for about 30min, just walking around, flying in creative and flying in spectator, especially around areas that previously caused a crash. So far seems to be fixed, I will let you know if the crash happens again. And I'll close the issue tomorrow if I still don't encounter a crash by then, unless you would like to close it now.
Thanks a lot!
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Okay perfect, I will publish the fix on Curseforge soon then. You can still play with this version if you want, but I may add a change on the version I will release this afternoon. Have a nice day! =)
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Hmm okay, I'll fix that. I guess it crashes less often than before but still crash if the position is equal to 0... But I don't know how do you have the issue because when I create a world with the datapack, it never tries to spawn them because the mojang dapatack overrides every mob spawn. Do you do anything more?
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Nope, I just log into my existing world and after a very short period of time (varies from 1 to 10min) I get a crash. Didn't try with new worlds as I'm playing on a server. Could it be because I don't use the official datapack, but rather this one?
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This datapack seems to act the same way. Let me give it some tries, I'll check this
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Okay so I've been reading your crashlog and I just saw mcmobs-dp-1-17-1.zip
datapack. Could you tell me what is it or link it?
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Yep, it's this one. It adds unreleased mobs, such as warden and glutton, but they never spawn below 0.
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Thanks. Can't find out how you got evrything working in your world
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Yeah, sure, I will test it.
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sihywtcamd-betatest.zip
This should work
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