Right now the project has an endpoint to which requests can be made to get the last lines of the Minecraft server logs. However, in order to build a ¨Interactive Console¨ In the frontend it would be interesting to be able to receive updates without having to saturate the server with HTTP requests.
I need to transform the Minecraft server properties file to JSON and vice-versa so I need a serializer/deserializer from properties to JSON. So I need to create an interface to define the contract for this tool and an implementation of the interface using GSON to perform the serialization/deserialization process.