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selinadev.github.io's Issues
09-rogueliketutorial-05 missing call to `set_entity_type` within entity.gd `_init` function.
I was receiving a null reference error every time I tried to move around after finishing 09-rogueliketutorial-05 and there would be a Invalid get index 'is_blocking_movement' (on base: 'Nil')
error.
Not sure if this is me overlooking something, but a mention to update the _init
function within entity.gd could be useful:
func _init(start_position: Vector2i, entity_definition: EntityDefinition) -> void:
centered = false
grid_position = start_position
set_entity_type(entity_definition)
I basically just did a compare with the GH codebase to see what I was missing in the text post and noticed this. I can submit a PR for an index.html
update if you'd like (I wasn't sure if you were using a local jekyll tool for building the site or not).
broken link
Here:
Needs a https:// to not be treated as a relative link. Sorry for no PR, I'm on my phone.
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