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DMarket is an NFT and in-game items platform that unlocks the multi-billion-dollar digital asset economy for game developers, players, esports clubs, brands, streamers and fans everywhere. We are creating a metaverse that connects gaming and esports, brands and their audiences, real experiences and virtual valuables. In this metaverse, you can get drops while watching streams, craft NFT memorabilia of your favorite team or brand, trade for an in-game skin, use it in the game and then exchange it for an opportunity to play a match with an esports celebrity.

License: MIT License

Dockerfile 0.01% Shell 1.26% Rust 14.21% Makefile 0.76% C++ 69.13% C 2.22% CMake 0.33% PHP 0.38% Python 0.81% Perl 1.90% PowerShell 0.11% Ruby 0.03% HTML 0.28% SCSS 0.31% Java 8.19% JavaScript 0.02% M4 0.05%

blockchain's Introduction

Dmarket Cryptocurrency Tutorial

Dmarket Blockchain test version uses Exonum framework(v0.2).

Prerequisites

To run this example you need to install Rust compiler and third-party libraries.

Build & Run

Blockchain Node

To build and run a single node use:

# clone the repository with blockchain node
git clone [email protected]:dmarket/blockchain.git
cd /blockchain

# build and run
cargo run

Now the node is listening HTTP requests on localhost:8000.

Sample Transactions & Read Requests

When node is launched, you can use transaction examples to check that it works properly. A simplest way to do this is launching the test.sh script in the examples directory. This script creates two wallets, performs a transfer among them, and then verifies that the wallet status was correctly updated.

Alternatively, you may use command-line utilities, such as curl, to manually POST transactions on the transaction endpoint.

License

DMarket Cryptocurrency is licensed under the MIT License . See LICENSE for details.

blockchain's People

Contributors

tarassh avatar sinyakinilya avatar niksaak avatar dolbager avatar samar1n avatar am-x-zz avatar mykolay avatar

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